Quest
Dastardly Denizens of the Deep
A World of Warcraft quest in Dustwallow Marsh. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27218))
Requirements
Read from the Blizzard quest API.
Description
You know, it's amazing what you can find in that old lighthouse. After I lit the lamp, I noticed this book in one of the old trunks up there. <Babs holds up the book and reads the title dramatically.> "Dastardly Denizens of the Deep!" Why, I think I might swoon if I ever saw one of these! I'm sure it's good for a laugh or two, but I simply don't have time for reading right now. You know who might enjoy it, though... that fishmonger on the docks, "Dirty" Michael Crowe. He collects old books.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #70 69.2 51.9
Coordinates
- Turn-inDustwallow Marsh 69.2, 51.9
/way #70 69.2 51.9 - Objective areaDustwallow Marsh 72.1, 47.0
/way #70 72.1 47.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dustwallow Marsh map
- Aftershocks about 150 yards
- Breaking the Cycle about 150 yards
- Creative Solutions about 170 yards
- The Sullied Banner about 340 yards
- A Bitter Reunion about 500 yards
- Honor the Flame about 560 yards
Quests whose map markers the client places closest to this one on Dustwallow Marsh, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Dustwallow Marsh:
- Theramore, Dustwallow Marsh
- Mudsprocket, Dustwallow Marsh
- Northwatch Hold, Southern Barrens
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
Dustwallow Marsh
Part 22 of 83.
Previous: Thresher Oil · Next: Is it Real?
- 17The Lost Report
- 18The Orc Report
- 19Captain Vimes
- 20This Old Lighthouse
- 21Thresher Oil
- 22Dastardly Denizens of the Deep
- 23Is it Real?
- 24Nat's Bargain
- 25Oh, It's Real
- 26Take Down Tethyr!
- 27Defias in Dustwallow?
- 28Renn McGill
Showing steps 17 to 28 of 83.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Thresher Oil
The old log in the lighthouse indicates that the lamp was fueled with oil from the threshers that live along the coast here. <Babs wrinkles her nose at the mention of such outdated technology.> I suppose it's a practical, if inelegant solution.
After this quest
Taken from the storyline's own step order.
- Is it Real?
Oh, I'm sure you and Babs had a good laugh over the outlandish descriptions and sketches in the book, but have you stopped to consider there might be some truth to the legends?
The storyline at a glance
Dustwallow Marsh has 83 steps, from Traitors Among Us to Challenge to the Black Flight.
Maps its steps are placed on (steps per map): Dustwallow Marsh (81), Stormwind City (1), Thunder Bluff (1).
Steps of this storyline count toward:
Other storylines on the Dustwallow Marsh map
- The Blue Dragons
- Testing Loyalties
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Guides for this zone
Guides and routes on this site that cover Dustwallow Marsh.