You need to put the paste on before entering Tidefury Cove, or the shark will not trigger properly.
If you put the paste on in the Cove, swim back to Nat's Landing and then back into the Cove. This should trigger the shark.
Quest
Nat's Bargain
A World of Warcraft quest in Dustwallow Marsh. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
After rubbing the bait on yourself, swim into the cove BEHIND Nat. BEHIND HIM!
I just did this quest just moment ago, I swam to the deepest part of the water in Cove, smeared myself in that stuff... waited... and waited.. for 30 minutes... so I came on here and looked what I need to do exactly.
I'm going to say that you gonna smear yourself BEFORE you leaving Nat's Landing, swim behind Nat [heading west on the map (or rather, go left on the map)], do not go forward from him; just head to where shark should be at. I did this and he swam right at me, so you gonna put it on before you go in water, and it'll work rather than sitting around wait for it to come to you.
The Shark is only level 37 non-elite, it's easy to solo and all.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27220))
Requirements
Read from the Blizzard quest API.
What to do
Description
So you found a copy of Dastardly Denizens of the Deep, did you? Well, I can tell you from experience, it's all true. I've even seen a few of 'em with my own eyes. But you want to know about Tethyr. I said I'd make you a deal, so here's what I want you to do. I'm working on a new line of baits, but I haven't tested this one yet. Just take this paste -- yeah, it smells a little foul -- smear it on yourself, and swim into the deep part of Tidefury Cove to the southwest. Let me know how it works!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #70 58.8 60.2
Coordinates
- Turn-inDustwallow Marsh 58.8, 60.2
/way #70 58.8 60.2 - Objective areaDustwallow Marsh 56.0, 63.5
/way #70 56.0 63.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dustwallow Marsh map
- The Sullied Banner about 430 yards
- Creative Solutions about 460 yards
- Aftershocks about 480 yards
- Breaking the Cycle about 480 yards
- Honor the Flame about 710 yards
- A Bitter Reunion about 1,110 yards
Quests whose map markers the client places closest to this one on Dustwallow Marsh, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Dustwallow Marsh:
- Theramore, Dustwallow Marsh
- Mudsprocket, Dustwallow Marsh
- Fizzle & Pozzik's Speedbarge, Thousand Needles
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 32 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 32 on Wowhead.
Other quests on the Dustwallow Marsh map
Reward details
Items you receive
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Dustwallow Marsh
Part 24 of 83.
Previous: Is it Real? · Next: Oh, It's Real
- 19Captain Vimes
- 20This Old Lighthouse
- 21Thresher Oil
- 22Dastardly Denizens of the Deep
- 23Is it Real?
- 24Nat's Bargain
- 25Oh, It's Real
- 26Take Down Tethyr!
- 27Defias in Dustwallow?
- 28Renn McGill
- 29Secondhand Diving Gear
- 30Recover the Cargo!
Showing steps 19 to 30 of 83.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Is it Real?
Oh, I'm sure you and Babs had a good laugh over the outlandish descriptions and sketches in the book, but have you stopped to consider there might be some truth to the legends?
After this quest
Taken from the storyline's own step order.
- Oh, It's Real
Yes, Tethyr is certainly real, and he lives in the waters off Theramore. Has a thing for bright lights. He's the reason they shut down the lighthouse in the first place, you know... And if you light it up again, he'll come right back. But no one in their right mind would do that.
The storyline at a glance
Dustwallow Marsh has 83 steps, from Traitors Among Us to Challenge to the Black Flight.
Maps its steps are placed on (steps per map): Dustwallow Marsh (81), Stormwind City (1), Thunder Bluff (1).
Steps of this storyline count toward:
Other storylines on the Dustwallow Marsh map
- The Blue Dragons
- Testing Loyalties
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Guides for this zone
Guides and routes on this site that cover Dustwallow Marsh.