If you're like me and Thomas Zelling didn't show up for this part of the quest, you have to jump off the boat and then Thomas Zelling will appear when you are conveniently in the water. You will have to swim to the little wooden boat that got you there in the first place and then the grapple icon will show up again and you can use that to get back on the boat to complete the quest by talking to Thomas Zelling.
Quest
A Bitter Reunion
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If, like me, you've ran too far and fell off the ship into the water and couldn't find your way back to the Sweet Vengeance, logout and log back in, the little boat from where you shoot the hook to board on Sylvanna's boat will be there again. If not, abandon the previous quest so that Bane can offer you again and then the little boat should respawn.
Of course Rastakhan's blood is on Jaina's hands, and by that logic Sylvanas would be justified in making Derek her puppet. But that's just a cycle of hatred and revenge. Baine decided he wanted to be the one to break that cycle.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54960))
Description
We've done it! Zelling will guide the ship to Theramore, and we can put an end to this foul business once and for all. Speak to Zelling when you are ready to leave, and we will set sail.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #70 76.6 42.9
Objective areaObjective areaIn-game waypoint: /way #895 86.1 45.5
Coordinates
- Turn-inDustwallow Marsh 76.6, 42.9
/way #70 76.6 42.9 - Objective areaTiragarde Sound 86.1, 45.5
/way #895 86.1 45.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dustwallow Marsh map
- This Old Lighthouse about 280 yards
- Thresher Oil about 280 yards
- Oh, It's Real about 480 yards
- Take Down Tethyr! about 480 yards
- Captain Vimes about 480 yards
- They Call Him Smiling Jim about 480 yards
- The Black Shield about 480 yards
- Suspicious Hoofprints about 480 yards
- Lieutenant Paval Reethe about 480 yards
- Daelin's Men about 480 yards
Quests whose map markers the client places closest to this one on Dustwallow Marsh, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dustwallow Marsh:
- Theramore, Dustwallow Marsh
- Northwatch Hold, Southern Barrens
- Mudsprocket, Dustwallow Marsh
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Azeritex 750
War Resourcesx 20
Reward details
Currency: Azerite x 750
The blood of Azeroth crystalizes into chunks of Azerite, an extremely potent and powerful material.
Currency: War Resources x 20
Used to recruit troops, run missions, and research upgrades for your war effort.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Testing Loyalties
Part 6 of 8.
Baine Bloodhoof has determined that Derek Proudmoore cannot be used as a weapon against the Alliance, and requests your aid in freeing him.
Previous: Dead in the Water · Next: Under False Colors
- 1Righting Wrongs
- 2Righting Wrongs
- 3Ships in the Night
- 4Under Lock and Keys
- 5Dead in the Water
- 6A Bitter Reunion
- 7Under False Colors
- 8Under False Colors
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Dead in the Water
Once Proudmoore is freed, we will need to commandeer this ship to transport him to Theramore, where his sister awaits us. Zelling's magic can guide the ship there, but first we'll need to take care of the crew.
After this quest
Taken from the storyline's own step order.
- Under False Colors
If we wish to stay the executioner's axe, we'll need to throw Sylvanas off of our scent. You'll need to have your men take the ship to Chandlery Wharf, where they can disguise it as a pirate's bounty. Your task will be to ensure that Sylvanas' forces find the ship there.
The storyline at a glance
Testing Loyalties has 8 steps, from Righting Wrongs to Under False Colors.
Maps its steps are placed on (steps per map): Tiragarde Sound (5), Dazar'alor (2), Dustwallow Marsh (1).
Other storylines on the Dustwallow Marsh map
- Dustwallow Marsh
- The Blue Dragons
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.