Hey, blizz, this is why I can't stand some of your writing. This is what goes through my mind when I meet one of these types of characters.
You know what, Surigosa? Do not think for an instant that I won't simply put the stabby end of an arrow in your head simply because I'm just a lowly mortal if you keep that attitude toward me and your own flight. I am not just somebody's "pet mortal".
Being a night elf, I'm about as "mortal" as you. Not only that, but I have been to every corner of this world that can be seen and some unseen. I have been to it's deepest, darkest depths and I have traversed the highest peaks and everything in between while I scorched my skin in the hottest climates and become frostbitten in the coldest. I have even seen the world's heart, heard its rhythmic thrumming and felt it beating as if it were my own and I have helped mend the world pillar that literally keeps the world from imploding on itself. I have been to other planets that have been on the verge of self-destruction, and others that did, where nearly every single thing wants to kill you or eat you. I have traveled both time and space, forward and backward, and have been at every single point in space at the same time. I've been thrust through the very fabric of reality itself to planes of existence that only a few could even conceive, and some that don't even believe exist, to see the very heavens our heroes ascend to and the horrors of the hell and damnation we send our enemies. I have touched the ethereal plane and discovered the very beginning of creation itself and been on the brink of the possible ending of everything we know and all that we don't.
I have slain countless enemies, human, orc, dragon, murloc, demons... too many to count. I have stood before the gods and devils of the cosmos and I have defeated them just the same with my own mortal hands. The Titans and the Void Lords know my name and fear it. The Legion dare not rouse my anger, lest they be cast into oblivion for all eternity. My power has grown immensely, from a simple bow to the very cosmic forces that make up the universe itself. I have died and been resurrected multiple times. I have saved the world countless times from mere pirates and evil black dragons. I helped bring down the very Deathwing that no other being in the last 10,000 years could. I have stopped the unending armies of the Legion twice, put to rest the very evils that are jailed inside this world. I have stopped plagues and corruption, only to have more to come and fended off against the hungering dead and the endless undead. I have fought in wars between the Horde and the Alliance that have lasted for so long that neither side can remember why we were even fighting, but have also witnessed both sides fighting for common causes as if there were no conflict to be had.
I have witnessed as Stormwind and Azeroth was razed by Deathwing, I was there when Theramore was obliterated from the map and my home of Teldrassil burned to the ground and nearly all of my kin burned in agony because they could not be saved. Great heroes from every race and faction have died, most with honor. Some without. I watched as friends died, lovers turn to enemies, the proud humbled while the meek stood tall, and the greatest of heroes fallen by cowards. I wept for Ysera and Varian and cursed Sylvanas and Garrosh. I've made alliances with my enemies and made enemies of my alliances. I am aligned with the very factions of the afterlife and they would heed my call should I so choose, only because I have gained the very respect that you dare to question about me and your own flight.
I have seen everything, I have touched everything, I have gained everything, and I have lost everything. I have sacrificed much and asked nothing in return. I am exhausted, my body is bruised and battered. It aches in ways no other can understand. My hands are covered in the blood of my enemies. They are also covered in the blood of the innocent, whether by accident or simply me just being there. My hands will never, ever truly be clean. My will is near the breaking point and I'm ready to lay down my bow and let the world burn just so that I may close my eyes one last time into a forever sleep and find the peace that I have sought for so very long, hoping my spirit is blessed to be accepted into the afterlife to live out the rest of eternity in harmony and no worry or sadness.
So, maybe you can show just a bit of respect for your flight and myself and NEVER question me or the way I do things. Ever.
Quest
The Sullied Banner
A World of Warcraft quest in Theramore Isle. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Theramore gets completely bugged if you go back to the past with the "The Sullied Banner" quests active.
NPC's from past Theramore will be present in ruined Theramore, some will be floating, some will be falling down eternally and others around the "bomb hole" will be uninteractible.
https://prnt.sc/aS5vLCqsuR6h
https://prnt.sc/oznVqkUuFsLe
https://prnt.sc/_VpfPQDWY0fJ
https://prnt.sc/cR5Uce6C1x9t
https://prnt.sc/W5fi5ThvnD8Y
https://prnt.sc/pXLZTSD5LyNK
https://prnt.sc/jva2Sye5n9Zx
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(73188))
Description
So long as there has been magic, there have been those willing to utilize it for nefarious ends. I am not certain what grievances these rogue mages hold that has prompted Surigosa to chase them down, but I am inclined to trust her judgment on the matter. Let us go to her, {name}; perhaps we can solve this rogue mage problem and convince Surigosa to return in a single turn.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #70 63.0 49.6
Objective areaIn-game waypoint: /way #2024 39.5 63.1
Coordinates
- Turn-inDustwallow Marsh 63.0, 49.6
/way #70 63.0 49.6 - Objective areaThe Azure Span 39.5, 63.1
/way #2024 39.5 63.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dustwallow Marsh map
- The Black Shield about 100 yards
- The Orc Report about 140 yards
- Jaina Must Know about 170 yards
- Survey Alcaz Island about 170 yards
- Return to Jaina about 170 yards
- Lieutenant Paval Reethe about 270 yards
- Captain Vimes about 280 yards
- They Call Him Smiling Jim about 280 yards
- Suspicious Hoofprints about 280 yards
- Daelin's Men about 280 yards
Quests whose map markers the client places closest to this one on Dustwallow Marsh, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dustwallow Marsh:
- Theramore, Dustwallow Marsh
- Mudsprocket, Dustwallow Marsh
- Brackenwall Village, Dustwallow Marsh
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
Top 2 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
The Blue Dragons
Part 28 of 63.
Previous: Breaking the Cycle · Next: A Moment of Reflection
- 23Creative Solutions
- 24Aftershocks
- 25The Sound of Silence
- 26Breaking the Cycle
- 28The Sullied Banner
- 29A Moment of Reflection
- 30No Such Thing as Bad Luck
- 31Information is King
- 32Anyway, I Started Bribing
- 33Zeroing Debt
- 34Money, Money, Money!
Showing steps 23 to 34 of 63.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Breaking the Cycle
With many of their rank-and-file captured, it is time to deal with the leader of this so-called Sullied Banner. I imagine Kalecgos wishes to take her alive. I have no such compunctions, but I am not a picky dragon. So long as we put a stop to her schemes, I care little what happens to her.
After this quest
Taken from the storyline's own step order.
- A Moment of Reflection
I do not understand what would drive Turi Flickerflame and her band of mages to attempt what they have done here today. But I do understand the pain of losing family. I understand the fear and regret that follows you wherever you go. I have much to think about.
The storyline at a glance
The Blue Dragons has 63 steps, from Keeper of the Ossuary to Incarnates on the Move.
Maps its steps are placed on (steps per map): The Azure Span (24), Thaldraszus (10), The Cape of Stranglethorn (7), The Jade Forest (6).
Steps of this storyline count toward:
Other storylines on the Dustwallow Marsh map
- Dustwallow Marsh
- Testing Loyalties
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.