It would have been nice if Blizz gave us a little heads up that Freya was walking around and will kill us very quickly while we are looting the Iceberries. I'm currently level 84 with an iLvL of 148.31. I wondered what the [npc=244628] was for. I was just five steps away from one when I got "attacked". I was dead by the time I had taken three steps towards the [npc=244628]. I'm not sure if she just walks in a specific area (atm I'm sitting in one of the [npc=244628] watching her. Seems to only go in a small circle around me. For those with TomTom I'm at /way 36.64, 46.53. I got out of the [npc=244628] and watched her for a bit. As I watched her, I don't think she attacked me. Seems maybe I was just in the wrong place at the wrong time. Several players (mounted) rode past her without her attacking them. I think I must have just been in her path and she didn't see me. She seems to be patrolling around that small area. Should be easily avoidable.
Quest
Echoes and Memories
A World of Warcraft quest in Harandar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
For the <Stay awhile and listen.> part of Echoes and Memories:
I thought it was so dang cool that they finally made it so that NPCs actually move around while they're talking to each other! During this particular one, [npc=23746] and Hagar will talk to each other while occasionally walking around each other, or towards or away from one another. It's done at points in the conversation where it makes sense, so it really positively adds to the immersion, since real people generally don't just always stand in one spot every time they talk to each other.
This was the first time I've ever seen this, to my recollection, since they started implementing the <Stay awhile and listen.> thing. And if they've done it before (where NPCs move around while talking), they most definitely haven't done it to the extent that they did with this one!
Super small details, but it's the details that really pull the world together! Here's hoping they continue adding these types of details to improve the immersion in WoW. <3
(I even submitted an in-game suggestion praising this design choice, so they know it was noticed and received favorably!)
Who thought playing hide and seek with a Boss that can kill you in 3 hits was a good idea for a quest?
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(86911))
What to do
Description
The history of the haranir has been recorded for tens of thousands of years in the caves within. The memories of our people are painted on the stone, that we might never forget where we came from and what our purpose is. You are the first outsiders to ever witness the Den of Echoes. When you touch the paintings, our ancestors will share our stories and struggles. Zur'ashar Kassameh awaits you within. He will guide you and Halduron on your journeys. I wish you luck.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2413 36.1 44.3
Coordinates
- Turn-inHarandar 36.1, 44.3
/way #2413 36.1 44.3 - Objective areaHarandar 37.5, 47.7
/way #2413 37.5 47.7 - Objective area (centre of the marked area)Harandar 36.3, 46.1
/way #2413 36.3 46.1 - Objective areaHarandar 38.8, 46.9
/way #2413 38.8 46.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Harandar map
- Revisionist History about 90 yards
- A Favor for Kinduru about 240 yards
- Unrestful Spirits about 240 yards
- Natural Remedy about 690 yards
- Buffer Zone about 690 yards
- The Former Rootwarden about 710 yards
- Tending Hope about 720 yards
- Flare Up about 730 yards
- Go Get Orweyna! about 840 yards
- Root Dash Delivery about 880 yards
Quests whose map markers the client places closest to this one on Harandar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Harandar:
- Har'mara, Harandar
- Har'alnor, Harandar
- The Den, Harandar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 28 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 28 on Wowhead.
Storyline
Of Caves and Cradles
Part 7 of 19.
Previous: Koozat's Trample · Next: Echo of the Hunt
- 2The Root Cause
- 3To Har'athir
- 4The Rift and the Den
- 5The Den of Echoes
- 6Koozat's Trample
- 7Echoes and Memories
- 8Echo of the Hunt
- 9Echo of the Call
- 10Down the Rootways
- 11A Hut in Har'mara
- 12Tending to Har'mara
- 13The Council Assembles
Showing steps 2 to 13 of 19.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Koozat's Trample
Koozat is usually very docile. This isn't like him at all. Please, find out what happened.
After this quest
Taken from the storyline's own step order.
- Echo of the Hunt
Haranir are fierce and ferocious--cunning and canny. In time, we became the most feared beasts upon the mountain. A great many wise and powerful beasts roamed the hills of our old mountain. But in time, we came to master them all. Today, you shall hunt as we once did.
The storyline at a glance
Of Caves and Cradles has 19 steps, from Harandar to The Traveling Flowers.
Maps its steps are placed on (steps per map): Harandar (18), Eversong Woods (1).
Steps of this storyline count toward:
Other storylines on the Harandar map
- Call of the Goddess
- The Grudge Pit
- The Empty Cradle
- Trials of the Shul'ka
- Legends Relics
- Legends of the Haranir
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.