Skip to content

Quest

Friendly Competition

A World of Warcraft quest in Siren Isle. Facts and objectives from the current retail game data.

Advertisement
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

That is every comment on this page.

Quest facts

LevelLevel 80
Quest ID84940

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(84940))

What to do

StorylineA Song of Secrets, step 3 of 12
Rewards3g 9s

Description

See, Ricket offered to dig it up, but the Arathi expedition lady didn't seem too keen on that. Gave 'er an earful. Could hear it from the airship. Yeesh. Bargus, the earthen "ordinant"--whatever that means-- proposed scanning the crystal to help us "understand it better." I don't need to understand it. All I need's my cut. But I'm fine layin' low and doin' what they want. Go talk to Bargus at the earthen camp. See how they're comin' along an' if we can help.

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Siren Isle Quest turn-in 2 mapped points
Siren Isle map showing where to go for Friendly CompetitionTurn-inObjective area

In-game waypoint: /way #2369 67.5 42.3

Coordinates

  • Turn-inSiren Isle 67.5, 42.3/way #2369 67.5 42.3
  • Objective areaSiren Isle 69.7, 47.8/way #2369 69.7 47.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Siren Isle map

Quests whose map markers the client places closest to this one on Siren Isle, nearest first. Distances are straight lines between the markers.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 70 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money3 gold9 silver

Storyline

A Song of Secrets

Part 3 of 12.

Previous: To the Siren Isle! · Next: To Scan a Crystal

  1. 1The Expedition Awaits
  2. 2To the Siren Isle!
  3. 3Friendly Competition
  4. 4To Scan a Crystal
  5. 5Facet-nating Signals
  6. 6The Second Signal
  7. 7Cave Barging
  8. 8Buried Secrets
  9. 9The Radiant Vault
  10. 10Reforged Anew
  11. 11The Circlet Calls
  12. 12Uncovered Mysteries

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • To the Siren Isle!Siren Isle · Level 80

    The Siren Isle is a myst'ry. A potentially profitable one. My crew thought they hit it big when they found a deserted island with some strange, singin' crystal...

After this quest

Taken from the storyline's own step order.

  • To Scan a CrystalSiren Isle · Level 80

    In order to understand the "singing crystal" at the heart of the island, we will need some special machinery. We have forged a device to scan its exposed facets, but the crystal's energies are far too complex to read. It has a highly unusual energy signature.

Other quests with this name

This one: Siren Isle · Level 80.

Also counted by A Song of Secrets

Its criteria name 12 quests; others include:

The storyline at a glance

A Song of Secrets has 12 steps, from The Expedition Awaits to Uncovered Mysteries.

Maps its steps are placed on (steps per map): Siren Isle (10), Isle of Dorn (2).

Other storylines on the Siren Isle map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.