To open the cages you need Control Orb.
I had this item drop from the Duskwatch Scion, in the area, at about a 50% droprate
Quest
Friends in Cages
A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
- Loot [item=138301] from [npc=108096]
They usually are dead because it is world quest and the respawn timer is low.
So wait in the area near the cages.- Use [item=138301] on cages.
Friends in Cages is part of Good Suramaritan - A Waning Crescent storyline.
You can find more info about storyline in the achievement linkHere is Friends in Cages video: https://www.youtube.com/watch?v=Yq5Kl8PMcCIThis quest will unlock Freeing the Taken world quest for you
And here is storyline related to this quest:
№QuestNoteVideo
№ column is quest approximate order in Suramar storylineHere is [item=130209] toy demo: https://www.youtube.com/watch?v=S58caEl98yw
I'm stuck at 2/3 people freed because the game doesn't let me open any more cages despite having 3 control orbs (you only need 1 to open a cage)? Quest might be bugged.
Edit: Nvm, there's only CERTAIN cages you can open -_-
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42722))
What to do
Description
<Korine stomps her foot and refuses to move.> They put my friends in cages! Make the bad men stop hurting them! They take them out the garden and they never come back! <Korine gestures stubbornly toward the door.> I am not going home until they do!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #680 44.2 72.8
Coordinates
- Turn-inSuramar 44.2, 72.8
/way #680 44.2 72.8 - Objective area (centre of the marked area)Suramar 46.6, 67.0
/way #680 46.6 67.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Suramar map
- The Master's Legacy about 150 yards
- An Artisan's Mark about 160 yards
- All That Glitters about 160 yards
- Pry It From Their Cold, Feral Claws about 160 yards
- Estate Jewelry: A Braggart's Brooch about 160 yards
- Estate Jewelry: Haute Claw-ture about 160 yards
- Sympathizers Among the Shal'dorei about 220 yards
- Masquerade about 220 yards
- Tavernkeeper's Fate about 220 yards
- The Masks We Wear about 240 yards
Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Suramar:
- Western Suramar
- Meredil, Suramar
- Felblaze Ingress, Azsuna
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Items you receive
“Handed down for generations, this coin holds lingering knowledge from all its previous holders.”
Reputation: The Nightfallen +25
These exiled Nightborne elves suffer withdrawals after being cut off from the Nightwell. They oppose their people's alliance with the Legion and fight for some kind of redemption.
Reputation group: Legion.
Other quests in Suramar that reward The Nightfallen reputation: Answering Aggression (+250), Regroup (+250), Crackdown (+250), No Reason to Stay (+250), Trail of Echoes (+250), The Only Way Out is Through (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Waning Crescent
Part 9 of 13.
Previous: Shift Change · Next: Little One Lost
- 1Lady Lunastre
- 2One of the People
- 3Dispensing Compassion
- 4Special Delivery
- 5The Gondolier
- 6Redistribution
- 7All Along the Waterways
- 8Shift Change
- 9Friends in Cages
- 10Little One Lost
- 11Friends On the Outside
- 12Thalyssra's Abode
- 13Thalyssra's Drawers
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Shift Change
This is as good a chance as we are going to get to rescue Verene's daughter. Here is how this is going to work. You are going to wait here for the guard to pass by on their way to their guard shift. Look for something to hide in.
After this quest
Taken from the storyline's own step order.
- Little One Lost
I'm ready to go home now, but there are still scary men outside... Will you stay with me? Make sure they don't take me away? I don't want to go back in the cage...
The storyline at a glance
The Waning Crescent has 13 steps, from Lady Lunastre to Thalyssra's Drawers.
Maps its steps are placed on (steps per map): Suramar (13).
Steps of this storyline count toward:
Other storylines on the Suramar map
- Blood and Wine
- Balance of Power
- An Elven Problem
- Crafting War
- Eminent Grow-main
- Breaking the Lightbreaker
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.