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Quest

Gathering the Reagents

A World of Warcraft quest in Zangarmarsh. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Detonite+62via Wowhead (opens the original comment in a new tab)

Dont waste time killing Young Spore Bats for an hour or so before you realise its the real Spor Bats you need to focus on. These you can find @ 53,66.

Og and by the way, the Fen Striders have about <15% droprate on their Tentacles, so happy grinding!

:D

3
91986+32via Wowhead (opens the original comment in a new tab)

Total completion time: 31 minutes.

The Unofficial Official Way to do This Quest Quickly™

1. Obtain this quest
2. Obtain quest "Menacing Marshfangs" ( http://www.wowhead.com/?quest=9791 )
3. Head to The Dead Mire
4. Find Sporewing (Spawns at 76, 45 every time)

Now, the quickest way to do this is to kill Sporewing, obviously, and then wait for him to respawn. My luck with the Spore Bat Eyes killing *just* Sporewing over and over again was approximately 60%*. It didn't take me long to figure out that this mob has a 150 second (2.5 minute) respawn. Every time you kill him (Or any regular Spore Bat), you receive a buff called "Energizing Spores", which lasts 5 minutes. As soon as you kill Sporewing, either find Fen Striders or Marshfang Rippers. You will be able to kill approximately 1-2 of either of these mobs before Sporewing respawns, depending on what's around and how fast your mount is. When your buff reads 3 minutes left, go back to his respawn, and he either should respawn shortly, or he just got there. Either way, you're almost guaranteed the kill. Rinse, lather, repeat. You'll have both quests done within the hour*.

5. Chances are, you'll have the eyes finished before you have the tentacles, so finish up the Fen Striders, which drop chance isn't nearly as painful as regular Spore Bats.
6. Thank yourself for coming to this site and reading this stupid, bloated guide.
7. Send me gold ;)

* Average mileage may vary. Not available in all states. For more information, see your local retailer. WARNING: Doing this quest any other way may cause side effects, including depression, anger, and involuntary compulsion to jab out your own eyes. In rare cases, the adventurer threw their computer in to a wall, quit WoW, and sought a life of self-actualization, but this occurred in less than 2% of all findings.

Read all 83 on Wowhead ↗

Quest facts

LevelLevel 10-30
Quest ID9801

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(9801))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineZangarmarsh, step 14 of 64
Rewards10g 50s, 4,100 XP

Description

I have a feeling that these Lost Ones may not respond well to a draenei, but would welcome an arakkoa. I can create a potion that will allow you to take on the form of an arakkoa for a short time. It requires a couple of reagents which cannot be stored and must be used within hours of being gathered. You will need to bring me a handful of sporebat eyes and some fen strider tentacles. Both species dwell in the wilderness surrounding Telredor.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zangarmarsh Quest turn-in 40 mapped points
Zangarmarsh map showing where to go for Gathering the ReagentsTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #102 68.2 49.4

Coordinates

  • Turn-inZangarmarsh 68.2, 49.4/way #102 68.2 49.4
  • Objective area (centre of the marked area)Zangarmarsh 57.5, 69.3/way #102 57.5 69.3
  • Objective area (centre of the marked area)Zangarmarsh 63.1, 55.6/way #102 63.1 55.6
  • Objective area (centre of the marked area)Zangarmarsh 55.2, 57.1/way #102 55.2 57.1
  • Objective area (centre of the marked area)Zangarmarsh 72.7, 39.2/way #102 72.7 39.2
  • Objective area (centre of the marked area)Zangarmarsh 68.2, 69.1/way #102 68.2 69.1
  • Objective area (centre of the marked area)Zangarmarsh 37.3, 39.2/way #102 37.3 39.2
  • Objective area (centre of the marked area)Zangarmarsh 25.5, 30.9/way #102 25.5 30.9
  • Objective area (centre of the marked area)Zangarmarsh 58.2, 53.5/way #102 58.2 53.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zangarmarsh map

Quests whose map markers the client places closest to this one on Zangarmarsh, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Zangarmarsh:

  • Telredor, ZangarmarshAlliance · about 70 yards south
  • Orebor Harborage, ZangarmarshAlliance · about 1,500 yards north-west
  • Toshley's Station, Blade's Edge MountainsAlliance · about 1,700 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 860 yards south-west
  • Objective areaabout 330 yards south-west
  • Objective areaabout 700 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP
ReputationExodar +250

Reward details

Reputation: Exodar +250

The naaru vessel that brought the draenei to Azeroth. Though stranded in the Azuremyst Isles, it acts as a home city for this noble race.

Reputation group: Alliance.

Other quests in Zangarmarsh that reward Exodar reputation: Fulgor Spores (+250), Umbrafen Eel Filets (+250), Too Many Mouths to Feed (+250), The Dead Mire (+250), An Unnatural Drought (+250), The Boha'mu Ruins (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Zangarmarsh

Part 14 of 64.

Previous: Idols of the Feralfen · Next: Messenger to the Feralfen

  1. 9A Damp, Dark Place
  2. 10Safeguarding the Watchers
  3. 11Saving the Sporeloks
  4. 12The Boha'mu Ruins
  5. 13Idols of the Feralfen
  6. 14Gathering the Reagents
  7. 15Messenger to the Feralfen
  8. 16Too Many Mouths to Feed
  9. 17Diaphanous Wings
  10. 18Menacing Marshfangs
  11. 19Umbrafen Eel Filets
  12. 20Blacksting's Bane

Showing steps 9 to 20 of 64.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Idols of the FeralfenZangarmarsh · Level 10-30

    From what you've told me about your observations at the Boha'mu Ruins, it seems this tribe of Lost Ones has reverted to the worship of animal spirits. Before we can approach them, we must know more of their beliefs.

After this quest

Taken from the storyline's own step order.

  • Messenger to the FeralfenZangarmarsh · Level 10-30

    The time has come for us to embrace the Feralfen and teach them that the Light has not forsaken them. Take the potion I've prepared and carry it with you to the Boha'mu Ruins. Once you arrive at the ruins, drink the potion to assume the form of one of their bird spirits.

The storyline at a glance

Zangarmarsh has 64 steps, from Disturbance at Umbrafen Lake to Message to the Daggerfen.

Maps its steps are placed on (steps per map): Zangarmarsh (63), Hellfire Peninsula (1).

Steps of this storyline count toward:

Other storylines on the Zangarmarsh map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.