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Quest

Safeguarding the Watchers

A World of Warcraft quest in Zangarmarsh. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-30
Quest ID9894

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(9894))

What to do

StorylineZangarmarsh, step 10 of 64
Rewards10g 50s, 4,100 XP

Description

In your travels, you might have encountered some of the expedition's watchers. They do the majority of the field work: documenting the unique inhabitants of the marsh, collecting samples, and making contact with sentient species. The safety of the watchers is paramount, {class}. We've had to recall the watchers we sent to explore Funggor Cavern to the south, because of marshbeast attacks. Warden Hamoot believes that killing their leader, Lord Klaq, will bring a swift end to the attacks.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zangarmarsh Quest turn-in 2 mapped points
Zangarmarsh map showing where to go for Safeguarding the WatchersTurn-inObjective area

In-game waypoint: /way #102 80.4 64.7

Coordinates

  • Turn-inZangarmarsh 80.4, 64.7/way #102 80.4 64.7
  • Objective areaZangarmarsh 75.2, 91.1/way #102 75.2 91.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zangarmarsh map

Quests whose map markers the client places closest to this one on Zangarmarsh, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Zangarmarsh:

  • Swamprat Post, ZangarmarshHorde · about 390 yards north-east
  • Telredor, ZangarmarshAlliance · about 770 yards north-west
  • Temple of Telhamat, Hellfire PeninsulaAlliance · about 1,300 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 920 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP
ReputationCenarion Expedition +250

Reward details

Reputation: Cenarion Expedition +250

An exploratory force sent to Outland by the Cenarion Circle to study surviving life forms. The Cenarion Expedition has quickly gained in size and autonomy since the opening of the Dark Portal.

Reputation group: The Burning Crusade.

Other quests in Zangarmarsh that reward Cenarion Expedition reputation: Watcher Leesa'oh (+75), Observing the Sporelings (+250), A Question of Gluttony (+250), Familiar Fungi (+250), Stealing Back the Mushrooms (+350), Disturbance at Umbrafen Lake (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Zangarmarsh

Part 10 of 64.

Previous: A Damp, Dark Place · Next: Saving the Sporeloks

  1. 5Drain Schematics
  2. 6Warning the Cenarion Circle
  3. 7Return to the Marsh
  4. 8The Umbrafen Tribe
  5. 9A Damp, Dark Place
  6. 10Safeguarding the Watchers
  7. 11Saving the Sporeloks
  8. 12The Boha'mu Ruins
  9. 13Idols of the Feralfen
  10. 14Gathering the Reagents
  11. 15Messenger to the Feralfen
  12. 16Too Many Mouths to Feed

Showing steps 5 to 16 of 64.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • A Damp, Dark PlaceZangarmarsh · Level 10-30

    Soon after I escaped the Umbrafen tribe, I holed up in a cave south of their village. Little did I know that the cave was being fought over by marsh beasts and spore men! I had to leave in a hurry and left behind a box containing my only worldly possessions.

After this quest

Taken from the storyline's own step order.

  • Saving the SporeloksZangarmarsh · Level 10-30

    Ikeyen's been telling me stories about what happened to him down in those caves and I think it's just awful! You know, maybe we should do something to help out those poor sporeloks. Ikeyen says that they live there in the Funggor Cavern, but that the marsh beasts have recently invaded.

Also counted by Mysteries of the Marsh

Its criteria name 29 quests; others include:

The storyline at a glance

Zangarmarsh has 64 steps, from Disturbance at Umbrafen Lake to Message to the Daggerfen.

Maps its steps are placed on (steps per map): Zangarmarsh (63), Hellfire Peninsula (1).

Other storylines on the Zangarmarsh map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.