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Quest

A Damp, Dark Place

A World of Warcraft quest in Zangarmarsh. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

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8195+151via Wowhead (opens the original comment in a new tab)

From entrance you go right & follow the ledge as it curves around to the left. Once that curve is done you have a sharp curve to the right & the path starts to go down. At the bottom on that first down ramp you hit a hairpin like turn left & down more. The box is in that hairpin corner and it's small. Very easy to miss. Looks like the little toolboxes from newbie Horde quests.

Read all 82 on Wowhead ↗

Quest facts

LevelLevel 10-30
Quest ID9788

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(9788))

What to do

StorylineZangarmarsh, step 9 of 64

Description

Soon after I escaped the Umbrafen tribe, I holed up in a cave south of their village. Little did I know that the cave was being fought over by marsh beasts and spore men! I had to leave in a hurry and left behind a box containing my only worldly possessions. After managing to sneak out of Umbrafen with my belongings it was terrible irony that I would lose them so soon after. If you're willing to bring them back to me I'll give you one of my very own personal items. What do you say, {name}?

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zangarmarsh Quest turn-in 2 mapped points
Zangarmarsh map showing where to go for A Damp, Dark PlaceTurn-inObjective area

In-game waypoint: /way #102 80.4 64.2

Coordinates

  • Turn-inZangarmarsh 80.4, 64.2/way #102 80.4 64.2
  • Objective areaZangarmarsh 75.0, 91.0/way #102 75.0 91.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zangarmarsh map

Quests whose map markers the client places closest to this one on Zangarmarsh, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Zangarmarsh:

  • Swamprat Post, ZangarmarshHorde · about 380 yards north-east
  • Telredor, ZangarmarshAlliance · about 760 yards north-west
  • Temple of Telhamat, Hellfire PeninsulaAlliance · about 1,300 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 940 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money10 gold50 silver
Experience4,100 XP
ReputationCenarion Expedition +250

Reward details

Pick one of these

TypeLeather Feet
Item level30
BindingBinds when picked up
Armor7
Stats+5 Agility or Intellect, +8 Stamina
Suited toBalance, Restoration, Mistweaver, Devourer, Vengeance, Feral, Guardian, Brewmaster, Subtlety, Outlaw, Assassination, Havoc, Windwalker
Sells to vendors for34 gold21 silver
TypeMail Shoulder
Item level30
BindingBinds when picked up
Armor11
Stats+5 Agility or Intellect, +8 Stamina
Suited toElemental, Restoration, Devastation, Preservation, Augmentation, Marksmanship, Beast Mastery, Survival, Enhancement
Sells to vendors for34 gold9 silver
TypePlate Chest
Item level30
BindingBinds when picked up
Armor24
Stats+7 Strength or Intellect, +11 Stamina, +9 Critical Strike
Suited toHoly, Unholy, Protection, Retribution, Arms, Fury, Blood, Frost
Sells to vendors for45 gold89 silver
TypeCloth Feet
Item level30
BindingBinds when picked up
Armor4
Stats+5 Intellect, +8 Stamina, +8 Critical Strike, +5 Versatility
Suited toAffliction, Frost, Discipline, Holy, Fire, Arcane, Shadow, Destruction, Demonology
Sells to vendors for34 gold34 silver

Reputation: Cenarion Expedition +250

An exploratory force sent to Outland by the Cenarion Circle to study surviving life forms. The Cenarion Expedition has quickly gained in size and autonomy since the opening of the Dark Portal.

Reputation group: The Burning Crusade.

Other quests in Zangarmarsh that reward Cenarion Expedition reputation: Watcher Leesa'oh (+75), Observing the Sporelings (+250), A Question of Gluttony (+250), Familiar Fungi (+250), Stealing Back the Mushrooms (+350), Disturbance at Umbrafen Lake (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Zangarmarsh

Part 9 of 64.

Previous: The Umbrafen Tribe · Next: Safeguarding the Watchers

  1. 4Balance Must Be Preserved
  2. 5Drain Schematics
  3. 6Warning the Cenarion Circle
  4. 7Return to the Marsh
  5. 8The Umbrafen Tribe
  6. 9A Damp, Dark Place
  7. 10Safeguarding the Watchers
  8. 11Saving the Sporeloks
  9. 12The Boha'mu Ruins
  10. 13Idols of the Feralfen
  11. 14Gathering the Reagents
  12. 15Messenger to the Feralfen

Showing steps 4 to 15 of 64.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Umbrafen TribeZangarmarsh · Level 10-30

    The naga are terrible, yes. But even more terrible are the traitor tribes of Broken and Lost Ones that helped them! The worst of all are the Lost Ones of the Umbrafen tribe; they use dark magic to trap and enslave others.

After this quest

Taken from the storyline's own step order.

  • Safeguarding the WatchersZangarmarsh · Level 10-30

    In your travels, you might have encountered some of the expedition's watchers. They do the majority of the field work: documenting the unique inhabitants of the marsh, collecting samples, and making contact with sentient species. The safety of the watchers is paramount, <class>.

Also counted by Mysteries of the Marsh

Its criteria name 29 quests; others include:

The storyline at a glance

Zangarmarsh has 64 steps, from Disturbance at Umbrafen Lake to Message to the Daggerfen.

Maps its steps are placed on (steps per map): Zangarmarsh (63), Hellfire Peninsula (1).

Other storylines on the Zangarmarsh map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.