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Quest

The Boha'mu Ruins

A World of Warcraft quest in Zangarmarsh. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Sixotoo+74via Wowhead (opens the original comment in a new tab)

The comments here are confusing. The actual location for the quest to complete are 45,68. It is not a hut, It is the temple built into the side of the mountain south of Feralfen Village. There are 4 guards leading to the entrance and 1 elite inside the temple which you will not agro if you step in just far enough to complete the quest.

Read all 45 on Wowhead ↗

Quest facts

LevelLevel 10-30
Quest ID9786

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(9786))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineZangarmarsh, step 12 of 64
Rewards10g 50s, 4,100 XP

Description

Before my people were decimated by the orcs, Telredor served as a retreat for draenei anchorites and spiritualists. A small order of anchorites and vindicators maintained a number of shrines in this region. During the war, we lost contact with the anchorites assigned to the shrines, particularly the Boha'mu temple to the southwest. I've heard reports that a tribe of Lost Ones has settled in the area and may even be using the ruins. Visit the Boha'mu Ruins and tell me of what you find there.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zangarmarsh Quest turn-in 5 mapped points
Zangarmarsh map showing where to go for The Boha'mu RuinsTurn-inObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #102 68.2 49.4

Coordinates

  • Turn-inZangarmarsh 68.2, 49.4/way #102 68.2 49.4
  • Objective area (centre of the marked area)Zangarmarsh 44.1, 69.2/way #102 44.1 69.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zangarmarsh map

Quests whose map markers the client places closest to this one on Zangarmarsh, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Zangarmarsh:

  • Telredor, ZangarmarshAlliance · about 70 yards south
  • Orebor Harborage, ZangarmarshAlliance · about 1,500 yards north-west
  • Toshley's Station, Blade's Edge MountainsAlliance · about 1,700 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 1,400 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP
ReputationExodar +250

Reward details

Reputation: Exodar +250

The naaru vessel that brought the draenei to Azeroth. Though stranded in the Azuremyst Isles, it acts as a home city for this noble race.

Reputation group: Alliance.

Other quests in Zangarmarsh that reward Exodar reputation: Fulgor Spores (+250), Umbrafen Eel Filets (+250), Too Many Mouths to Feed (+250), The Dead Mire (+250), An Unnatural Drought (+250), Idols of the Feralfen (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Zangarmarsh

Part 12 of 64.

Previous: Saving the Sporeloks · Next: Idols of the Feralfen

  1. 7Return to the Marsh
  2. 8The Umbrafen Tribe
  3. 9A Damp, Dark Place
  4. 10Safeguarding the Watchers
  5. 11Saving the Sporeloks
  6. 12The Boha'mu Ruins
  7. 13Idols of the Feralfen
  8. 14Gathering the Reagents
  9. 15Messenger to the Feralfen
  10. 16Too Many Mouths to Feed
  11. 17Diaphanous Wings
  12. 18Menacing Marshfangs

Showing steps 7 to 18 of 64.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Saving the SporeloksZangarmarsh · Level 10-30

    Ikeyen's been telling me stories about what happened to him down in those caves and I think it's just awful! You know, maybe we should do something to help out those poor sporeloks. Ikeyen says that they live there in the Funggor Cavern, but that the marsh beasts have recently invaded.

After this quest

Taken from the storyline's own step order.

  • Idols of the FeralfenZangarmarsh · Level 10-30

    From what you've told me about your observations at the Boha'mu Ruins, it seems this tribe of Lost Ones has reverted to the worship of animal spirits. Before we can approach them, we must know more of their beliefs.

The storyline at a glance

Zangarmarsh has 64 steps, from Disturbance at Umbrafen Lake to Message to the Daggerfen.

Maps its steps are placed on (steps per map): Zangarmarsh (63), Hellfire Peninsula (1).

Steps of this storyline count toward:

Other storylines on the Zangarmarsh map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.