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Quest

Gems Are Forever

A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
xenolithix+85via Wowhead (opens the original comment in a new tab)
Its carvings fresh and deep, this standing stone depicts a human woman. Her hand is outstretched as if trying to command Basalteous. Beside her is another figure resembling you.

Eesh, that's actually kind of chilling. Her dialogue was so cartoonish that it was clear something bad was going to happen to her, but "being turned into a still-conscious standing stone for eons" wasn't on my bingo card. Makes the other standing stones in the cave more unnerving, too.

Read all 52 on Wowhead ↗

Quest facts

LevelLevel 70-73
Quest ID82467

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(82467))

What to do

StorylineHeart of Stone, step 4 of 4
RewardsDesign: Solid Amber, 28g 9s, 9,500 XP

Description

I am so close, I can feel it in my bones. Place the cores next to each standing stone. It is time to summon Basalteous.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Isle of Dorn Quest turn-in 13 mapped points
Isle of Dorn map showing where to go for Gems Are ForeverTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2248 33.9 79.6

Coordinates

  • Turn-inIsle of Dorn 33.9, 79.6/way #2248 33.9 79.6
  • Objective area (centre of the marked area)Isle of Dorn 33.8, 79.5/way #2248 33.8 79.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Isle of Dorn map

Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Isle of Dorn:

  • Freywold Village, Isle of DornAlliance and Horde · about 720 yards north-east
  • Dornogal, Isle of DornAlliance and Horde · about 2,300 yards north-east
  • Durgaz Cabin, Isle of DornAlliance and Horde · about 3,500 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money28 gold9 silver
Experience9,500 XP

Reward details

Items you receive

TypeRecipe
Item level1
BindingBinds when picked up
UseLearning
EffectSolid Amber
Sells to vendors for1 copper

“Teaches you how to craft Solid Amber.”

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Heart of Stone

Part 4 of 4.

Previous: What We Do For Gems

  1. 1For The Love of Gems
  2. 2Precious Gems
  3. 3What We Do For Gems
  4. 4Gems Are Forever

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • What We Do For GemsIsle of Dorn · Level 70-73

    According to the earthen, we have to lure the spirit. Or disturb it. Or something. The four standing stones they mentioned have depleted elemental cores laying around them. There are igneous elementals outside and on the beach to the north. Are you thinking what I'm thinking?

The storyline at a glance

Heart of Stone has 4 steps, from For The Love of Gems to Gems Are Forever.

Maps its steps are placed on (steps per map): Isle of Dorn (4).

Other storylines on the Isle of Dorn map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.