Great. Yet another of your Horde savages to bark at the recruits.Yes, I'm horde, but come on that's a bit harsh. Even after all I did to help you and your cause during Legion!
Quest
Ground Pounders
A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
On Alliance you get:
Feh. Another Alliance lackey here to polish Turalyon's armor.
And then the grunts laugh, I loved it. That's tough love orc banter! meanwhile apparently Turalyon drops a hard r without a second thought. come on man, you're literally the leader of the alliance. you're making us look bad here.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79146))
What to do
Description
The rooks and their chosen riders will need time to bond. Perhaps you should use this time to check in on our other trainees. The Stormriders are the traditional army of the earthen, but many Unbound and Oathsworn have expressed willingness to fight at our side due to help in restoring their machines. Adelgonn, Geya'rah, and Turalyon are busy training them. Go and see if they need any assistance.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #2248 33.3 63.3
Coordinates
- Turn-inIsle of Dorn 33.3, 63.3
/way #2248 33.3 63.3 - Objective areaIsle of Dorn 27.8, 60.8
/way #2248 27.8 60.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Isle of Dorn map
- Somehow We Survived about 370 yards
- A Helping Hand about 430 yards
- Lessons in Defensive Magic about 430 yards
- The Hardest Part about 440 yards
- Arcane Wasteland about 440 yards
- Survivor's Guilt about 440 yards
- Feeling Blue about 440 yards
- Secure the Beach about 500 yards
- Shattered Spires about 510 yards
- Slay the Saboteurs about 570 yards
Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Isle of Dorn:
- Freywold Village, Isle of Dorn
- Dornogal, Isle of Dorn
- Rambleshire, Isle of Dorn
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
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Other quests on the Isle of Dorn map
Storyline
Ties That Bind
Part 7 of 17.
Max level chapter1 for zone 1
Previous: Rook Rally · Next: Goldbricking
- 2Dhar Oztan
- 3Conduit of the Southern Storm
- 4Charging Up That Hill
- 5Heeding the Call
- 6Rook Rally
- 7Ground Pounders
- 8Goldbricking
- 9Metal and Stone
- 10Home to Roost
- 11Strays
- 12Flight Training 101
- 13Flight Training 102
Showing steps 2 to 13 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Rook Rally
Now that we've got the conduit all charged, I suppose it's time we joined everyone on the peak. Thrall talked me through what to expect, but also said summoning the stormrooks will require me to trust my feelings and instincts. An earthen trusting their feelings and instincts. That's... a challenge.
After this quest
Taken from the storyline's own step order.
- Goldbricking
Is this what we are to rely on to help us defeat Xal'atath? The Unbound define themselves by their desertion. And the Oathsworn, for being made of stone, are pretty soft. City life hasn't done them any favors. We've got a lot of work to do.
The storyline at a glance
Ties That Bind has 17 steps, from After the Storm to Titanic Failsafe.
Maps its steps are placed on (steps per map): Isle of Dorn (17).
Steps of this storyline count toward:
Other storylines on the Isle of Dorn map
- Mourning Rise
- Merrix and Steelvein
- Khaz Algar Emissary
- Earthen Fissures
- Brotherhood in the Skolzgal Wood
- Arcane Desolation
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.