If, like me, you pick up the quest, but don't start it, the coordinates for the Shraubendre is 28.94, 61.62. I picked up the quest and logged for the night in Dornogal and the quest refused to show up on my map when I went to finish it.
Quest
Flight Training 101
A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Interestingly, if you have the Algarian Stormrider, mounting Shraubendre and choosing the Skyriding option will use your own customized Stormrider instead
If Flight Training 101 bugs out just restart it.
I chose the Skyriding option each time. The first time only my keyboard turn keys worked but the mouse input would not register.
I simply had to land, dismount, and then restart from the storm mount once again. You may also need to drop and retake the quest if simply dismount and restarting fails.
Good luck!
/way 35 72.2
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79147))
What to do
Description
Now that all of our recruits are present, it's high time we took to the air. See what I did there? High time? No? Right then. We'll be puttin' these rookies through their paces. Startin' with the basics of aerial maneuverin' at speed, we'll do our best to simulate the kind of precision flyin' we might expect below ground. After that, we'll see what these rooks can really do--an I think Thrall and Lufsela have somethin' special cookin'.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2248 35.0 72.2
Coordinates
- Turn-inIsle of Dorn 35.0, 72.2
/way #2248 35.0 72.2 - Objective areaIsle of Dorn 28.9, 61.5
/way #2248 28.9 61.5 - Objective area (centre of the marked area)Isle of Dorn 33.3, 48.9
/way #2248 33.3 48.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Isle of Dorn map
- Precious Gems about 430 yards
- What We Do For Gems about 430 yards
- Gems Are Forever about 430 yards
- Beetlejeweled about 520 yards
- Hope, An Anomaly about 570 yards
- Building Blocks about 580 yards
- Echoes of Compassion about 580 yards
- The Fourth Seat about 580 yards
- Delve into the Earth about 580 yards
- A Natural Remedy about 580 yards
Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Isle of Dorn:
- Freywold Village, Isle of Dorn
- Dornogal, Isle of Dorn
- Durgaz Cabin, Isle of Dorn
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 10 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Other quests on the Isle of Dorn map
Storyline
Ties That Bind
Part 12 of 17.
Max level chapter1 for zone 1
Previous: Strays · Next: Flight Training 102
- 6Rook Rally
- 7Ground Pounders
- 8Goldbricking
- 9Metal and Stone
- 10Home to Roost
- 11Strays
- 12Flight Training 101
- 13Flight Training 102
- 14Flight Training 103
- 15Paying Respects
- 16The Edicts
- 17Titanic Failsafe
Showing steps 6 to 17 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Strays
Kurdran Wildhammer has come to train the new Stormriders in aerial maneuvers. Thrall says his clan rides gryphons--much like the Stormriders ride stormrooks--so he should be of great help to us. Unfortunately, a few of our new recruits seem to have, uh, wandered off with their stormrooks.
After this quest
Taken from the storyline's own step order.
- Flight Training 102
Dunnae think I had nae noticed those rooks spittin' lightnin'. Sure beats tossin' hammers. But it won't mean nothin' if the Stormriders can't hit what they're fightin'. Let's test their aim. Got some gnomish contraptions here that'll project easy targets for practice.
The storyline at a glance
Ties That Bind has 17 steps, from After the Storm to Titanic Failsafe.
Maps its steps are placed on (steps per map): Isle of Dorn (17).
Steps of this storyline count toward:
Other storylines on the Isle of Dorn map
- Mourning Rise
- Merrix and Steelvein
- Khaz Algar Emissary
- Earthen Fissures
- Brotherhood in the Skolzgal Wood
- Arcane Desolation
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.