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Quest

Monsters in the Dark

A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 70-73
Quest ID79691

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79691))

What to do

StorylineHope, An Anomaly, step 2 of 4
Rewards56g 18s, 11,900 XP

Description

The local quarry was an active source of clay and ore for us until the fungarians took over some time ago. We were worried about the fungarians encroaching upon the village, but there's something more. Multiple sightings of a creature much larger than our native wildlife have been reported at night. Combined with villager Modhina's disappearance, I fear this is no coincidence. She visited the quarry recently and hasn't returned. We would be in your debt if you searched the tunnels.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Isle of Dorn Quest turn-in 3 mapped points
Isle of Dorn map showing where to go for Monsters in the DarkTurn-inObjective areaObjective area

In-game waypoint: /way #2248 42.4 73.2

Coordinates

  • Turn-inIsle of Dorn 42.4, 73.2/way #2248 42.4 73.2
  • Objective areaIsle of Dorn 35.1, 74.0/way #2248 35.1 74.0
  • Objective areaIsle of Dorn 34.9, 75.5/way #2248 34.9 75.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Isle of Dorn map

Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Isle of Dorn:

  • Freywold Village, Isle of DornAlliance and Horde · about 120 yards west
  • Dornogal, Isle of DornAlliance and Horde · about 1,700 yards north
  • Durgaz Cabin, Isle of DornAlliance and Horde · about 2,700 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 620 yards west
  • Objective areaabout 650 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money56 gold18 silver
Experience11,900 XP

Storyline

Hope, An Anomaly

Part 2 of 4.

Previous: Prairie Fever · Next: Buried, Not Forgotten

  1. 1Prairie Fever
  2. 2Monsters in the Dark
  3. 3Buried, Not Forgotten
  4. 4Hope, An Anomaly

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Prairie FeverIsle of Dorn · Level 70-73

    I was supposed to see Kodun earlier, but I'm as petrified as unliving stone. The attack on the village was... paralyzing. <Hreka takes a deep breath and focuses on the shape of another jar.> Could you do me a favor and deliver those jars to Kodun?

After this quest

Taken from the storyline's own step order.

  • Buried, Not ForgottenIsle of Dorn · Level 70-73

    Several suns ago, my friend Modhina ventured into the quarry cave. She wanted to find rare ore for Hreka, to help her craftsmanship. Modhina was excited, I remember. A rare feeling for earthen. She hasn't returned. The fungarians prevent us from searching the area.

The storyline at a glance

Hope, An Anomaly has 4 steps, from Prairie Fever to Hope, An Anomaly.

Maps its steps are placed on (steps per map): Isle of Dorn (4).

Steps of this storyline count toward:

Other storylines on the Isle of Dorn map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.