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Quest

Prairie Fever

A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 70-73
Quest ID78469

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(78469))

What to do

StorylineHope, An Anomaly, step 1 of 4
Rewards28g 9s, 9,500 XP

Description

I was supposed to see Kodun earlier, but I'm as petrified as unliving stone. The attack on the village was... paralyzing. <Hreka takes a deep breath and focuses on the shape of another jar.> Could you do me a favor and deliver those jars to Kodun? He's a stone's throw away in the village pottery shop. I must finish this piece before the clay dries.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Isle of Dorn Quest turn-in 3 mapped points
Isle of Dorn map showing where to go for Prairie FeverTurn-inObjective areaObjective area

In-game waypoint: /way #2248 42.3 73.3

Coordinates

  • Turn-inIsle of Dorn 42.3, 73.3/way #2248 42.3 73.3
  • Objective areaIsle of Dorn 41.6, 70.9/way #2248 41.6 70.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Isle of Dorn map

Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Isle of Dorn:

  • Freywold Village, Isle of DornAlliance and Horde · about 100 yards west
  • Dornogal, Isle of DornAlliance and Horde · about 1,700 yards north
  • Durgaz Cabin, Isle of DornAlliance and Horde · about 2,700 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 150 yards north
  • Objective areaabout 150 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money28 gold9 silver
Experience9,500 XP

Storyline

Hope, An Anomaly

Part 1 of 4.

Next: Monsters in the Dark

  1. 1Prairie Fever
  2. 2Monsters in the Dark
  3. 3Buried, Not Forgotten
  4. 4Hope, An Anomaly

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

After this quest

Taken from the storyline's own step order.

  • Monsters in the DarkIsle of Dorn · Level 70-73

    The local quarry was an active source of clay and ore for us until the fungarians took over some time ago. We were worried about the fungarians encroaching upon the village, but there's something more. Multiple sightings of a creature much larger than our native wildlife have been reported at night.

The storyline at a glance

Hope, An Anomaly has 4 steps, from Prairie Fever to Hope, An Anomaly.

Maps its steps are placed on (steps per map): Isle of Dorn (4).

Steps of this storyline count toward:

Other storylines on the Isle of Dorn map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.