If you are stuck on 4/7 and have seemingly done everything possible, go to Valdrakken to the top of the Seat of Aspects and speak to Ebyssian he will give you the Here We Go Again quest to continue your journey ;)
Quest
Here We Go Again
A World of Warcraft quest in Zaralek Cavern. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
In case you are wondering how to start this storyline: Ebyssian is at The Seat of the Aspects. It may have quest icon bugged on the map (no icon). Yet Ebyssian is quite small on the right side of the huge dragons, so might be easy to be missed and just walk pass it like I did :D
Completed to "In the Wake of Ashes" on 2 characters, seems to be time gated.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(72987))
What to do
Description
I understand Alexstrasza's concerns. Shadowflame is a vile force that poses an indescribable threat to anyone who comes close to it, as we have personally witnessed. Unfortunately, Aberrus may contain even more threats. We need to continue to push forward. Before I left Zaralek Cavern, I made contact with soldiers stationed by Neltharion at the Obsidian Rest. Luckily for us, they remain loyal to the Black Dragonflight. Let us meet there.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #2133 49.9 27.5
Coordinates
- Turn-inZaralek Cavern 49.9, 27.5
/way #2133 49.9 27.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zaralek Cavern map
- Cataloging Horror about 280 yards
- Restless Death about 280 yards
- Stain Removal about 280 yards
- A Ghastly Legacy about 280 yards
- A Tower Yonder about 880 yards
- Excavation: Gaze of Neltharion about 1,010 yards
- Antiquated Antics about 1,040 yards
- Surveying the Tower about 1,040 yards
- Hidden in the Midden about 1,040 yards
- The Tools of the Dragonkillers about 1,380 yards
Quests whose map markers the client places closest to this one on Zaralek Cavern, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zaralek Cavern:
- Obsidian Rest, Zaralek Cavern
- Loamm, Zaralek Cavern
- Dragonscale Camp, Zaralek Cavern
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
Inherited Sin
Part 1 of 10.
Next: The Obsidian Rest
- 1Here We Go Again
- 2The Obsidian Rest
- 3Report: Battlefield Ruins
- 4Blow It Up
- 5Thinning Their Defenses
- 6Intercepting Communications
- 7Air Superiority
- 8Investigating the Unknown
- 9Break Them Out
- 10Worst of the Worst
Also part of: Zaralek Cavern (part 42 of 72).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- The Obsidian Rest
It is a miracle this outpost survived so long after Neltharion's... disappearance. For weeks now local scouts have reported increased djaradin activity in the area. They are amassing an army, and they are also becoming increasingly aggressive in their efforts to expand their territory.
The storyline at a glance
Inherited Sin has 10 steps, from Here We Go Again to Worst of the Worst.
Maps its steps are placed on (steps per map): Zaralek Cavern (10).
Steps of this storyline count toward:
Other storylines on the Zaralek Cavern map
- The Ancient Bargain
- Sundered Legacy
- The Dragons and the Scale Expedition
- Breaking Ground
- Inevitable Confrontation
- Azerothian Archives
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.