Bugged for me as of 8/18 in the AM. Every time I hop on Swiftwing and zone into the Great Sea the game will disconnect me and I come back dismounted and unable to proceed with the quest. Submitted a bug report.
Quest
Hunting Blood Prince Dreven
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Mount the gryphon to join Falstad and Shandris.
Hunting Blood Prince Dreven quest video: https://www.youtube.com/watch?v=J4YJBHyABNU
This quest is a part of the Alliance War Campaign (gated behind the [faction=2159] reputation).
Blood in the Water questchain of the Ready for War achievement.92Blood in the Water[npc=135612]Wind's Redemptionhttps://youtu.be/bLm-LVgcK-Q93<Blood in the Water[npc=141356]Wind's Redemptionhttps://youtu.be/J4YJBHyABNU96Blood in the Water[npc=141541]The Great Seahttps://youtu.be/rN_MWkKLlCs98Blood in the Water[npc=142228]The Great Seahttps://youtu.be/B6MLRSz_C0w99Blood in the Water[npc=142232]The Great Seahttps://youtu.be/8gDzQCJwyTg
Id column is approximate quest № In storyline (Ready for War <= for more info and requirements)
I had the same issue, but i could swim to the surface and could use a flare to get a pick up, then the quest proceeded and i could turn it in and continue!
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(52489))
Requirements
Read from the Blizzard quest API.
Description
Between the information I gathered from my scouting mission and Mathias Shaw's intel, we know exactly where Blood Prince Dreven is going to be. We will have our revenge, {name}. For ourselves, for my sisters, for the Alliance. We won't underestimate the san'layn this time. We will keep the Horde off-balance and distracted with swift, targeted, ruthless attacks. Thankfully, the Wildhammer are masters of those combat tactics. I'm glad they'll be joining us. Are you ready to leave?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #1156 40.3 47.4
Objective areaObjective areaIn-game waypoint: /way #895 74.2 26.6
Coordinates
- Turn-inThe Great Sea 40.3, 47.4
/way #1156 40.3 47.4 - Objective areaThe Great Sea 38.0, 45.0
/way #1156 38.0 45.0 - Objective areaTiragarde Sound 74.2, 26.6
/way #895 74.2 26.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Great Sea map
- Brace for Impact about 400 yards
- Stand Your Ground about 520 yards
- Warming Up about 530 yards
Quests whose map markers the client places closest to this one on The Great Sea, nearest first. Distances are straight lines between the markers.
Getting there
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 18 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 18 on Wowhead.
Storyline
Blood in the Water
Part 2 of 11.
We've intercepted a Horde missive, and learned that Blood Lord Dreven is currently aboard a Horde ship on the Great Sea. We've lost too many good men to Dreven. It's time to make him pay.
Previous: Intercepted Orders · Next: Behind Enemy Boats
- 1Intercepted Orders
- 2Hunting Blood Prince Dreven
- 3Behind Enemy Boats
- 4Broadside Bedlam
- 5The Wildhammer Specialty
- 6An Unnatural Crew
- 7Foul Crystals for Foul People
- 8Kings' Rest
- 9Ending the San'layn Threat
- 10A Clean Escape
- 11Operation: Gryphon's Claw
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Intercepted Orders
Good to see you again, <name>. Mathias and I are discussing what to do with new intel that his SI:7 agents procured for us. The intercepted letter contains orders from Warchief Sylvanas for an operation the Horde is undertaking at sea. This could be a rare opportunity, or a distraction.
After this quest
Taken from the storyline's own step order.
- Behind Enemy Boats
This is where our information ends, <name>. Blood Prince Dreven is lurking in one of those Forsaken boats, but we don't know which boat or which section of that boat he's in. We'll split up and hit the boats simultaneously, so the Horde has less time to react.
The storyline at a glance
Blood in the Water has 11 steps, from Intercepted Orders to Operation: Gryphon's Claw.
Maps its steps are placed on (steps per map): The Great Sea (8), Tiragarde Sound (3).
Steps of this storyline count toward:
Other storylines on The Great Sea map
- The Missing Expedition
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.