Hi all
I present Blood in the Water quest chain. Part of Ready for War. To start this Questchain you need to have 7.5k/12k reputation with [faction=2159]. One of Rewords from this Qeustchain is unlock dungeon [spell=279178].
See Video Full Quest chain if need it - https://youtu.be/jYkEREkq2Kg
.Quest Name:Start and descriptionFinishAUTO START - After you will reach 7.5k/12k reputation with [faction=2159] that Quest will auto pop up. Fly to Boralus to speak with [npc=135612] He is on ship.[npc=135612][npc=135612] - You need to Listen to Halford's report.[npc=135612][npc=141356] - mount [npc=142548] after you will auto fly to locate Horde ships.[npc=141567][npc=141567] - On this quest you have 3 steps: 1st You will fly use skill 1 to land in water and use the rope to get on board. 2nd Kill 10 Sailors. 3rd open [object=293883] You will fall into a trap but at the end [npc=141541] will save you.[npc=141541][object=293821] - Durning quest Behind Enemy Boats when you will get on ship board you will be able to pick up this quest from cannon. At first you need to pick up 3 items: [item=162528] in room on left, [item=162529] between cannos and [item=162537] next to the steps. After you collect them all you need to shut from all 3 cannons. This quest you will only finish when quest Behind Enemy Boats will be done.[npc=141541][npc=141541] - You will fly and you will had 2 skills to use ( i was using only skill 1 ). You need to do 4 things: Burn The Crimson Squall deck and The Crimson Squall sails ( this 2 are on first ship with you will fly around ) Kill 60 Soldiers and destroy 15 Horde rowboats. After that you will land on ship and go to bow deck to see [npc=142228].[npc=142228][npc=142228] - Kill 12 Horde crew aboard the Crimson Squall. [npc=142232] is under the deck.[npc=142232][npc=142228] - Destroy 5 San'layn Crystals. [npc=142232] is under the deck.[npc=142232]7c. Kings' Rest[npc=142228] - You will auto finish this quest with same NPC. After finish this quest you will get [spell=279178]. You will unlock new dungeon [zone=9526].[npc=142228][npc=142232] - You need to kill [npc=144615]. Follow [npc=142232] door will be open and you can kill him. To run out from ship you need to jump in to the water and use skill on your extra action bar.[npc=141567]11. A Clean Escape[npc=141567] - After accept quest you will be taken back to Boralus. After finish this quest you will reach part of Ready for War.[npc=135612]
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Thank You i Hope that Help You
Quest
Intercepted Orders
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
It really is an example of how terrible the storytelling is this expansion.
The questgiver says "The assassination of Blood Prince Dreven at sea will be unexpected, demoralizing, and beneficial to the long-term success of our larger campaign."
They don't even mention Blood Prince Dreven (or any of the san'layn for that matter) once in any of the related Horde quests. So it certainly won't be demoralizing.
Listen to Alliance leadership plans.
Intercepted Orders quest video: https://www.youtube.com/watch?v=bLm-LVgcK-Q
This quest is a part of the Alliance War Campaign (gated behind the [faction=2159] reputation).
Blood in the Water questchain of the Ready for War achievement.92<Blood in the Water[npc=135612]Wind's Redemptionhttps://youtu.be/bLm-LVgcK-Q93Blood in the Water[npc=141356]Wind's Redemptionhttps://youtu.be/J4YJBHyABNU96Blood in the Water[npc=141541]The Great Seahttps://youtu.be/rN_MWkKLlCs98Blood in the Water[npc=142228]The Great Seahttps://youtu.be/B6MLRSz_C0w99Blood in the Water[npc=142232]The Great Seahttps://youtu.be/8gDzQCJwyTg
Id column is approximate quest № In storyline (Ready for War <= for more info and requirements)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(52308))
Requirements
Read from the Blizzard quest API.
Description
Good to see you again, {name}. Mathias and I are discussing what to do with new intel that his SI:7 agents procured for us. The intercepted letter contains orders from Warchief Sylvanas for an operation the Horde is undertaking at sea. This could be a rare opportunity, or a distraction. The letter is purposefully light on details, and it's unclear if we should make this a top priority or focus on our other missions. Do you have a moment to talk through this with Mathias and me?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #895 74.1 26.3
Coordinates
- Turn-inTiragarde Sound 74.1, 26.3
/way #895 74.1 26.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Tiragarde Sound map
- Return to Boralus same spot
- Our Next Target same spot
- Gallywix Got Away same spot
- The Azerite Advantage same spot
- Uniting Kul Tiras same spot
- The Final Foothold same spot
- The War Cache same spot
- The War Campaign same spot
- A Mission of Unity same spot
- The Ongoing Campaign same spot
Quests whose map markers the client places closest to this one on Tiragarde Sound, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Tiragarde Sound:
- Tradewinds Market, Tiragarde Sound
- Hatherford, Tiragarde Sound
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 10 comments
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Storyline
Blood in the Water
Part 1 of 11.
We've intercepted a Horde missive, and learned that Blood Lord Dreven is currently aboard a Horde ship on the Great Sea. We've lost too many good men to Dreven. It's time to make him pay.
Next: Hunting Blood Prince Dreven
- 1Intercepted Orders
- 2Hunting Blood Prince Dreven
- 3Behind Enemy Boats
- 4Broadside Bedlam
- 5The Wildhammer Specialty
- 6An Unnatural Crew
- 7Foul Crystals for Foul People
- 8Kings' Rest
- 9Ending the San'layn Threat
- 10A Clean Escape
- 11Operation: Gryphon's Claw
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Hunting Blood Prince Dreven
Between the information I gathered from my scouting mission and Mathias Shaw's intel, we know exactly where Blood Prince Dreven is going to be. We will have our revenge, <name>. For ourselves, for my sisters, for the Alliance. We won't underestimate the san'layn this time.
The storyline at a glance
Blood in the Water has 11 steps, from Intercepted Orders to Operation: Gryphon's Claw.
Maps its steps are placed on (steps per map): The Great Sea (8), Tiragarde Sound (3).
Steps of this storyline count toward:
Other storylines on the Tiragarde Sound map
- Trouble in Tiragarde Sound
- The Shadow Over Anglepoint
- A Mountain of Ice
- The Norwington Estate
- Beware the Daughter of the Sea
- Freehold
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.