The Burning Skeletons are the green bone arms sparkling randomly on the ground. Click the arms, and you will get a Burning Skeleton companion. Then bring them to the chained abominations around 32,70.
Quest
Killing Two Scourge With One Skeleton
A World of Warcraft quest in Icecrown. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The easiest way to complete this quest is to know where the Abominations are and where the Burning Skeletons are before you really start.
The very bottom platform (Coords: 31.0, 69.2) has about 6 Abominations chained to the edge of it. This is where you will be leading the burning skeletons.
About 70 yards East-NorthEast of that (Coords: 32.8, 67.0), there is a path. You can find a lot of unguarded skeletons hands sticking out of the dirt. Then you just run down the cliffside and lead them to an abomination.
Do this three times and you will be set.
Good Luck!
DO NOT go to where the map shows you to go, it is exactly where you don't need to go, also, don't go into the cave, you need nothing from the cave
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13144))
Requirements
Read from the Blizzard quest API.
What to do
Description
The workers in the Fleshwerks abomination lab have already completed a number of their creations. For now, the creatures are chained to the pillars around the edge of the lab, but if we do not act, they will march with the Lich King's armies. Grasping arms reach out of the bone piles spread throughout the Fleshwerks. These arms belong to skeletons enchanted with the power of fire. Find and free these skeletons, then take them near the completed abominations and watch the show!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #118 35.4 66.3
Coordinates
- Turn-inIcecrown 35.4, 66.3
/way #118 35.4 66.3 - Objective areaIcecrown 35.8, 67.0
/way #118 35.8 67.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Icecrown map
- Careful Creations same spot
- Werk In Progress same spot
- Research Ruination about 1,080 yards
- Scourge War Machines about 1,080 yards
- Frozen Solid about 1,080 yards
- A New Foothold about 1,080 yards
- Cult Couture about 1,080 yards
- Secrets in Shadows about 1,080 yards
- A Message from Above about 1,080 yards
- Only Shadows Remain about 1,080 yards
Quests whose map markers the client places closest to this one on Icecrown, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Icecrown:
- Death's Rise, Icecrown
- Warsong Camp, Wintergrasp
- The Shadow Vault, Icecrown
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 79 comments
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Choose one of these rewards:
Reward details
Pick one of these
Reputation: Knights of the Ebon Blade +250
Freed from the grasp of the Lich King, his former Death Knights have regrouped against him under the banner of Highlord Darion Mograine.
Reputation group: Wrath of the Lich King.
Other quests in Icecrown that reward Knights of the Ebon Blade reputation: To the Rise with all Due Haste! (+10), The Story Thus Far... (+10), Blood in the Water (+250), From Their Corpses, Rise! (+250), You'll Need a Gryphon (+250), No Fly Zone (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Icecrown
Part 123 of 167.
Previous: By Fire Be Purged · Next: He's Gone to Pieces
- 118Jagged Shards
- 119I'm Smelting... Smelting!
- 120The Runesmiths of Malykriss
- 121A Visit to the Doctor
- 122By Fire Be Purged
- 123Killing Two Scourge With One Skeleton
- 124He's Gone to Pieces
- 125Putting Olakin Back Together Again
- 126The Flesh Giant Champion
- 127A Voice in the Dark
- 128Time to Hide
- 129Return to the Surface
Showing steps 118 to 129 of 167.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- By Fire Be Purged
The Scourge uses our own fallen against us, by raising them as ghouls or skeletons, or by dismembering their corpses and using the parts to make abominations. This must stop! The dead are heroes who fell in defense of all the living, and they cannot be confined to so grisly a fate.
After this quest
Taken from the storyline's own step order.
- He's Gone to Pieces
With the abduction of Crusader Olakin, the Argent Crusade's forces will have no commander in the final assault on the Fleshwerks. While one crusader is the same as any other to me, the argents won't see it that way. I hate to see us waste time chasing after this, but I have no choice.
The storyline at a glance
Icecrown has 167 steps, from Honor Above All Else to Light Within the Darkness.
Maps its steps are placed on (steps per map): Icecrown (162), Moonglade (2), Dragonblight (2), Shattrath City (1).
Steps of this storyline count toward:
Other storylines on the Icecrown map
- Return of the Scourge
- Class Mount: Death Knight
- An Uncertain Fate
- Lorewalking: Arthas
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.