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Quest
Miner Investigations
A World of Warcraft quest in The Ringing Deeps. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(83141))
What to do
Description
What "riches" are they mining out of the earth? Could this deep digging be related to my visions? Surely these goblins would not find value in something like Black Blood. We must get a closer look. Together we will gain insight into their operation.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2214 72.6 79.3
Coordinates
- Turn-inThe Ringing Deeps 72.6, 79.3
/way #2214 72.6 79.3 - Objective areaThe Ringing Deeps 70.8, 76.8
/way #2214 70.8 76.8 - Objective areaThe Ringing Deeps 72.1, 73.7
/way #2214 72.1 73.7 - Objective areaThe Ringing Deeps 72.1, 78.6
/way #2214 72.1 78.6 - Objective areaThe Ringing Deeps 65.9, 75.4
/way #2214 65.9 75.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Ringing Deeps map
- The Verdigrease Knight Returns about 410 yards
- Lord of the Giants about 420 yards
- Biological Quintainment about 420 yards
- The Shovel in the Stone about 420 yards
- The Holey Grail about 420 yards
- The Verdigrease Knight about 420 yards
- Squire's Spurs about 420 yards
- Lady of the Lake about 420 yards
- Built to Blast about 870 yards
- Out in the Fields about 880 yards
Quests whose map markers the client places closest to this one on The Ringing Deeps, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Ringing Deeps:
- Gutterville, The Ringing Deeps
- Opportunity Point, The Ringing Deeps
- Camp Murroch, The Ringing Deeps
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Other quests on the Ringing Deeps map
Storyline
Trust Issues
Part 4 of 18.
Previous: Hostile Work Environment · Next: Order of Magnitude
- 1When Opportunity Explodes
- 2Mixed Messages
- 3Hostile Work Environment
- 4Miner Investigations
- 5Order of Magnitude
- 6Good Honest Work
- 7Bloodletting
- 8Into the Gutter
- 9Paranoia Prevention
- 10Snitches Get Stitches
- 11Pamsy's Prized Pump
- 12Bloody Business
Showing steps 1 to 12 of 18.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Hostile Work Environment
Bigger and more dangerous than Opportunity Point? These south mines sound real bad, even if ya have a high tolerance for bad working conditions. But what are they mining? Something here is worth big money. We'll need to check it out. I'll head past the big Darkfuse camp with Renzik, stealth mode.
After this quest
Taken from the storyline's own step order.
- Order of Magnitude
<This document requires anyone with information about who opened the western wall to bring the information to their supervisor. It details the reward: a promotion to working inside Undermine. It also includes a promise of the favor and "appreciation" of Gallywix.
Quests that require this one
The storyline at a glance
Trust Issues has 18 steps, from When Opportunity Explodes to Down Undermine.
Maps its steps are placed on (steps per map): The Ringing Deeps (17), Undermine (1).
Steps of this storyline count toward:
Other storylines on The Ringing Deeps map
- By Candlelight
- Kobold Culture and Integration
- The Machines March to War
- Fearbreaker
- Dark Revelations
- Dread in the Den
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.