If you try to cheat, his axe swing will kill you (and the quest turn-in text changes). Otherwise, it will leave you at 1 HP.
Quest
The Verdigrease Knight Returns
A World of Warcraft quest in The Ringing Deeps. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Only after he killed me I realise this is Green Knight story reference. So yeah, honour matters.
This is what happens when you don't read the quest. Didn't realize I was cheating till he killed me. I was all like "this isn't the stor... wait a minute!"
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79564))
What to do
Description
Am back, as promise. Hear you now brave knight. Ready fulfill your end of oath? My turn strike YOU down. Kneel.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #2214 66.9 78.6
Coordinates
- Turn-inThe Ringing Deeps 66.9, 78.6
/way #2214 66.9 78.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Ringing Deeps map
- Mixed Messages about 160 yards
- When Opportunity Explodes about 280 yards
- Bloodletting about 330 yards
- Good Honest Work about 370 yards
- Into the Gutter about 410 yards
- Hostile Work Environment about 410 yards
- Order of Magnitude about 410 yards
- Miner Investigations about 410 yards
- Paranoia Prevention about 430 yards
- Snitches Get Stitches about 430 yards
Quests whose map markers the client places closest to this one on The Ringing Deeps, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Ringing Deeps:
- Gutterville, The Ringing Deeps
- Opportunity Point, The Ringing Deeps
- Camp Murroch, The Ringing Deeps
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 6 on Wowhead.
Other quests on the Ringing Deeps map
Storyline
The Verdigrease Knight
Part 7 of 8.
Previous: The Shovel in the Stone · Next: Lady of the Lake
- 1The Verdigrease Knight
- 2Squire's Spurs
- 3Lord of the Giants
- 4Biological Quintainment
- 5The Holey Grail
- 6The Shovel in the Stone
- 7The Verdigrease Knight Returns
- 8Lady of the Lake
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Shovel in the Stone
Now, friend, we quest for blade of legend! Whoever pull from stone it stuck in destined for greatness. Only problem is that it very stuck. In very big rock. No idea how even get there, really. Come! We try you hand at fate!
After this quest
Taken from the storyline's own step order.
- Lady of the Lake
Shown great bravery. Humbility. Honor. Would make good Knight of Brown Table. Only task left now is most sacred. Beseech Lady of Lake for blessing. She will judge whether worthy or not. Lake in back of cave. More pond, really, but no tell her that. Puddle Lady not have same ring.
The storyline at a glance
The Verdigrease Knight has 8 steps, from The Verdigrease Knight to Lady of the Lake.
Maps its steps are placed on (steps per map): The Ringing Deeps (8).
Steps of this storyline count toward:
Other storylines on The Ringing Deeps map
- By Candlelight
- Trust Issues
- Kobold Culture and Integration
- The Machines March to War
- Fearbreaker
- Dark Revelations
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.