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Quest

Snitches Get Stitches

A World of Warcraft quest in The Ringing Deeps. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 80
Quest ID85409

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(85409))

What to do

StorylineTrust Issues, step 10 of 18
Rewards30g 98s, 11,750 XP

Description

I thought we could talk here in Gutterville, but it feels tense. They're all Venture Company, but I don't recognize a lot of 'em. Word is, Gallywix sent down a bunch of workers who are sympathetic to him so they could spy on us. Clear out some of these turncoats. If any of them report to Overseer Gozzic that we're working against the pipeline, he'll go after my people.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Ringing Deeps Quest turn-in 10 mapped points
The Ringing Deeps map showing where to go for Snitches Get StitchesTurn-inTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2214 72.3 82.3

Coordinates

  • Turn-inThe Ringing Deeps 72.3, 82.3/way #2214 72.3 82.3
  • Turn-inThe Ringing Deeps 71.5, 83.5/way #2214 71.5 83.5
  • Objective area (centre of the marked area)The Ringing Deeps 71.6, 83.8/way #2214 71.6 83.8
  • Objective areaThe Ringing Deeps 71.5, 83.4/way #2214 71.5 83.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Ringing Deeps map

Quests whose map markers the client places closest to this one on The Ringing Deeps, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on The Ringing Deeps:

  • Gutterville, The Ringing DeepsAlliance and Horde · about 80 yards south-west
  • Opportunity Point, The Ringing DeepsAlliance and Horde · about 870 yards west
  • Camp Murroch, The Ringing DeepsAlliance and Horde · about 1,600 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 90 yards south-west
  • Objective areaabout 80 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

Trust Issues

Part 10 of 18.

Previous: Paranoia Prevention · Next: Pamsy's Prized Pump

  1. 5Order of Magnitude
  2. 6Good Honest Work
  3. 7Bloodletting
  4. 8Into the Gutter
  5. 9Paranoia Prevention
  6. 10Snitches Get Stitches
  7. 11Pamsy's Prized Pump
  8. 12Bloody Business
  9. 13Found Family
  10. 14X-Treme Chill
  11. 15Avenge Them
  12. 16Expanding the Plan

Showing steps 5 to 16 of 18.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Paranoia PreventionThe Ringing Deeps · Level 80

    What information is Gallywix after here in Gutterville? Let's see if some of these goblins will give us a hint. Let's start with any Bilgewater goblins we can find.

After this quest

Taken from the storyline's own step order.

  • Pamsy's Prized PumpThe Ringing Deeps · Level 80

    I got a team of engineers. All of them got families. They keep having horrible accidents and infections from the Black Blood. I just couldn't stand another death. I opened the wall. I wanted it to bring us some hope. You show up and want to stop the Black Blood.

The storyline at a glance

Trust Issues has 18 steps, from When Opportunity Explodes to Down Undermine.

Maps its steps are placed on (steps per map): The Ringing Deeps (17), Undermine (1).

Steps of this storyline count toward:

  • Undermined Complete the following storylines in Undermine.

Other storylines on The Ringing Deeps map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.