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Quest

Make Them Pay!

A World of Warcraft quest in Icecrown. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Whiterock+24via Wowhead (opens the original comment in a new tab)

ORGRIM'S HAMMER Quest Tree From Whiterock

The Crusaders' Pinnacle*                      1)Preparations for War
 |->The Skybreaker(A)*   The Shadow Vault*
 |                         |
1)Orgrim's Hammer------->Opportunity*
 |___________________________________________
 |                  |->2)Mind Tricks        |->D)Blood of the Chosen    
3)The Broken Front  |->D)Slaves to Saronite |->2)Joining the Assault 
 |   +3)Avenge Me!  |->2)Get to Ymirheim!       |->D)Assault by Air   
 |->D)Make Them Pay!   D)King of the Mountain   |->D)Assault by Ground  
 |
 |------------------------>1)Good For Something?
1)Takes One to Know One    3)Volatility-->D)Volatility
3)Poke and Prod            5)Green Technology   
 |________________________ 6)Fringe Science Benefits
 |                       |  |->D)Riding the Wavelength: The Bombardment
3)That's Abominable!     |  |->D)Total Ohmage: The Valley of Lost Hope!
 |->D)That's Abominable! |
 |                      4)Against the Giants
5)Sneak Preview          |->4)Coprous the Defiled
 |->5)Chain of Command   |->4)Basic Chemistry-->D)Neutralizing the Plague
 |->5)Cannot Reproduce
 |  5)Retest Now-->D)Retest Now      
 |
5)Drag and Drop-->D)Drag and Drop
 |->5)Not a Bug-->D)Not a Bug
 |
5)Need More Info----------------->5)No Rest For The Wicked
 |                                 |->D)No Rest For The Wicked
 |                                 |
7)Raise the Barricades----------->8)The Ironwall Rampart
 |->8)Blinding the Eyes in the Sky |
 |  D)Keeping the Alliance Blind   |
 |                                 |
8)Bloodspattered Banners           |
 |_________________________________|  
 |
9)Before the Gate of Horror
 |                   \
9)Shatter the Shards 9)The Guardians of Corp'rethar

Amped for Revolt!(doesn't work/exist)
Quest Zones:
1)Orgrim's Hammer_____2)Ymirheim_____3)Broken Front_____4)Mord'Rethar_____5)Aldur'thar_____6)The Bombardment_____7)Valley of Lost Hope_____8)Valley of Fallen Heroes_____9)Corp'rethar
D)Daily
*Click to see more info about that quest-line.
The Icecrown is done! Leave your comments/sugestions at my comment in Icecrown zone. Thanks everyone who helped me to make it via comments on wowhead and in-game pre-quest tracking.
2
Nyito+10via Wowhead (opens the original comment in a new tab)

Definately one of the less well thought out quests. I've had it in my log forever, up to 11 kills, but never once completed it. A better incarnation would be to kill 15 NPCs or players aboard the opposing airship, a skirmish that would later culminate in the airship battle in ICC.

3
mwills+10via Wowhead (opens the original comment in a new tab)

I managed to do this on a PVE server after Cata came out on my prot warrior. I'm a lousy PVPer and my character was killed by other players way more than 15 times. Doing this quest tested my patience but I'm a bit of a completist, so I stuck with it.

I initially picked the quest up at the time I was doing the rest of the quests in Icecrown, roughly in July 2010. However, I did not seriously pursue the quest until I hit level 85 in February 2011 (I do not level quickly). Here is how I did it.

First, I didn't abandon the quest.

My basic strategy was simple: hang out on the Alliance gunboat, the Skybreaker, and kill npcs until ally players attacked me. More often than not, no allies responded at all except possibly to watch. Even when they did, they often killed me, especially if they were fellow 85s. However, occasionally a level 80 ally (or less) would attack me, and usually I could kill them. (The fact that I couldn't always get to them is a testament to my incompetence in PVP and the lousiness of my gear for much of the time.) Today, a 77 dwarf priest attacked me and I was able to kill him four times (thus bringing the total to 15 and confirming that my character is a bully), so there does not appear to be a cap on kills any more; at least, if there is, the cap is at least four.

Most of the npcs on the Skybreaker did not attack me even when I stood next to them. In any case, there are no npcs on the Skybreaker that should pose a serious problem to a level 85. However, there are certain aspects of the fights on the boat that can cause problems if an ally player decides to attack you.

The skybreaker marines throw a net on you which immobilizes you for a few seconds. This is infuriating when fighting ranged classes. For this reason, take out the marines quickly.

Knight-Captain Drosche on the top deck does not hit hard, but has a fair number of hit points, leading to an incredibly boring fight. Ranged ally players will attack from the stairs and then run away; if you pursue, you may end up with more npcs than you can handle.

In particular, Thassarian, stationed to the left and below Drosche, does significant damage which can take you out if you're distracted by Drosche's tedious attacks or an irritating player. Indeed, Thassarian is the only fight on the boat that is remotely interesting. I suggest you fight him under the stairs in case a ranged ally attacks you from Drosche's deck.

14 of my 15 player kills were obtained in the above way. None of the players concerned was above level 80, but only one of those 14 kills was obtained by attacking a player who was already flagged; in short, they chose to attack me, for reasons unknown to me. (Irritation, stupidity, alcohol, honor...)

I made myself a tempting target by holding back while fighting Thassarian or Drosche. At least two of the kills were obtained in this way. Also, if at all possible, I made sure to kill them again when they come back for their corpse. (The more savvy ones resurrected far away from me and immediately mounted up. Those missed opportunities were most upsetting.) If they were afk and flagged, thinking perhaps that the Skybreaker is a safe haven, I gently remind them that this assumption is incorrect by one-shotting them.

In the unlikely event that an ally was attacking our gunboat, I flew over to our boat to defend it. That was how I obtained the remaining kill and was the only time I killed another 85 in this whole sorry saga.

I've done it once; never again... my poor warrior spent most nights on a flying mount in Icecrown rather than a nice bed in Dalaran. I did experiment with other places in Icecrown, but the gunships were really the only places that seemed to work for me.

Read all 40 on Wowhead ↗

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Quest facts

LevelLevel 25-30
TypePvP
Quest ID13234

The client quest POI data records no map location for this quest, so no map is shown.

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13234))

Requirements

RepeatsDaily

Read from the Blizzard quest API.

Description

The time has come! Too long have we suffered the company of the self-righteous Alliance! Too long have we stayed our hand from cleansing our world of the weak and the desperate. Now, we bring an end to our humiliation! Now, we show them the true meaning of fear! Now, we bring honor to the Horde! Here, at Icecrown, we break the Alliance! Go, {class}. Hunt them down. Break them. Take their will to live!

Related
Money10 gold50 silver
Experience4,100 XP
Honor200

Where this quest fits

Other daily quests in Icecrown

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.