Durant does not appear in the garden. When you cross the bridge to the garden from the commons he is in the building on the left, part of the entry arch to the garden. Stay inside the bubble of assassination, its a protection not an attack.
Quest
Make Your Mark
A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Durant is in the building.
[spell=226869] is the last buff you need for your [currency=1155] manapool to get the Why Can't I Hold All This Mana?
Make Your Mark is part of Good Suramaritan - Blood and Wine storyline. More questchain info
Need to have Honored with [faction=1859] to start this questlineHere is Make Your Mark video: https://www.youtube.com/watch?v=xTX_ktIyT5II think Consolidating Power world quest will be available for you after this quest. Because here you recruit Sylessa, Cyrille, and Lorin and then you use them in Elite area.
And here is storyline related to this quest:
№QuestNoteVideo
№ column is quest approximate order in Suramar storyline
Killing him gave me so much pleasure.
His soul is shall suffer for eternity within my scythe.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42792))
What to do
Description
While you were out, I asked around. You are looking for Overseer Durant. Turns out he lives near the Shimmershade Garden. I can help you confront him, but you will need help. There are three individuals with the necessary skills, and they serve our cause. Tell Cyrille that the owl hoots at dusk. Inform Lorin that the saber prowls the plaza. Mention to Sylessa that the cruel caskmaster has breathed his last. They will know what to do. Speak to Vanthir when the deed is done.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #680 48.4 83.3
Coordinates
- Turn-inSuramar 48.4, 83.3
/way #680 48.4 83.3 - Objective area (centre of the marked area)Suramar 49.8, 77.5
/way #680 49.8 77.5 - Objective area (centre of the marked area)Suramar 47.5, 70.6
/way #680 47.5 70.6 - Objective area (centre of the marked area)Suramar 47.5, 77.1
/way #680 47.5 77.1 - Objective areaSuramar 45.8, 71.8
/way #680 45.8 71.8 - Objective areaSuramar 48.9, 73.4
/way #680 48.9 73.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Suramar map
- One of the People same spot
- Little One Lost same spot
- Special Delivery same spot
- All Along the Waterways about 20 yards
- Rumor Has It about 30 yards
- Vote of Confidence about 30 yards
- The Perfect Opportunity about 30 yards
- Crackdown about 40 yards
- Dispensing Compassion about 40 yards
- Answering Aggression about 100 yards
Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Suramar:
- Western Suramar
- Dalaran
- Eastern Suramar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 35 comments
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Spell: Durant's Manaflask
Reward details
Items you receive
“It seems you did make your mark. Arluin passed this enchanted coin along to aid you.”
Reputation: The Nightfallen +50
These exiled Nightborne elves suffer withdrawals after being cut off from the Nightwell. They oppose their people's alliance with the Legion and fight for some kind of redemption.
Reputation group: Legion.
Other quests in Suramar that reward The Nightfallen reputation: Answering Aggression (+250), Regroup (+250), Crackdown (+250), No Reason to Stay (+250), Trail of Echoes (+250), The Only Way Out is Through (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Blood and Wine
Part 16 of 17.
Previous: Asset Security · Next: And They Will Tremble
- 6The Old Fashioned Way
- 7Silkwing Sabotage
- 8Balance to Spare
- 9Reversal
- 10Vengeance for Margaux
- 11Seek the Unsavory
- 12Hired Help
- 13If Words Don't Work...
- 14A Big Score
- 15Asset Security
- 16Make Your Mark
- 17And They Will Tremble
Showing steps 6 to 17 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Asset Security
With the demons and guards so agitated, I'm running out of safe places to store contraband. The guards have caught on to one of my favorite havens and will be making off with my goods any minute now. Head to my stash and discourage their curiosity.
After this quest
Taken from the storyline's own step order.
- And They Will Tremble
There will be consequences for what has transpired this day. For now, you should return to Thalyssra. Tell her that we have avenged Margaux and that the Dusk Lily has announced itself to all of Suramar.
Also counted by Why Can't I Hold All This Mana?
Its criteria name 10 quests; others include:
The storyline at a glance
Blood and Wine has 17 steps, from Moths to a Flame to And They Will Tremble.
Maps its steps are placed on (steps per map): Suramar (17).
Steps of this storyline count toward:
Other storylines on the Suramar map
- Balance of Power
- An Elven Problem
- Crafting War
- The Waning Crescent
- Eminent Grow-main
- Breaking the Lightbreaker
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Why Can't I Hold All This Mana?: its criteria name 10 quests, this one included.