Skip to content

Quest

Need More Info

A World of Warcraft quest in Icecrown. Facts and objectives from the current retail game data.

Advertisement
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

Read all 91 on Wowhead ↗

Quest facts

LevelLevel 25-30
TypeGroup
Quest ID13345

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13345))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineIcecrown, step 36 of 167
Rewards10g 50s, 4,100 XP

Description

The Cult of the Damned are notorious for concocting grandiose plans that in the end, rarely succeed. But something feels different this time.... Perhaps it's the proximity to the Lich King that has their fervor heightened. Whatever it is, they appear to be more confident than ever. We must know what feeds this bravado and then find a way to strip them of it! I believe the key lies with their researchers. Find out what they're up to and report back to me with the details.

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Icecrown Quest turn-in 38 mapped points
Icecrown map showing where to go for Need More InfoTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #118 63.2 43.8

Coordinates

  • Turn-inIcecrown 63.2, 43.8/way #118 63.2 43.8
  • Objective area (centre of the marked area)Icecrown 52.4, 30.5/way #118 52.4 30.5
  • Objective areaIcecrown 63.1, 43.7/way #118 63.1 43.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Icecrown map

Quests whose map markers the client places closest to this one on Icecrown, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Icecrown:

  • Argent Tournament Grounds, IcecrownAlliance and Horde · about 1,100 yards north-east
  • The Shadow Vault, IcecrownAlliance and Horde · about 1,500 yards north-west
  • Crusaders' Pinnacle, IcecrownAlliance and Horde · about 1,600 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 870 yards north-west
  • Objective areaabout 860 yards north-west
  • Objective areaabout 860 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP

Storyline

Icecrown

Part 36 of 167.

Previous: Not a Bug · Next: No Rest For The Wicked

  1. 31Sneak Preview
  2. 32Chain of Command
  3. 33Cannot Reproduce
  4. 34Retest Now
  5. 35Not a Bug
  6. 36Need More Info
  7. 37No Rest For The Wicked
  8. 38Raise the Barricades
  9. 39Bloodspattered Banners
  10. 40Get the Message
  11. 41The Ironwall Rampart
  12. 42Before the Gate of Horror

Showing steps 31 to 42 of 167.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Not a BugIcecrown · Level 25-30

    Alright, friend, time to plant a bug. Relax, it's not a bug exactly, but it'll serve our purposes. In the northern portion of Aldur'thar the cult's void summoners enslave demonic minions.

After this quest

Taken from the storyline's own step order.

  • No Rest For The WickedIcecrown · Level 25-30

    These fools have actually stumbled upon something that could pose a serious threat to our plans! The leader of this particular sect, Alumeth, has ritualistically sacrificed himself and now his underlings are channeling power to his soul.

Other quests with this name

This one: Alliance only · Icecrown · Level 25-30 · Group.

The storyline at a glance

Icecrown has 167 steps, from Honor Above All Else to Light Within the Darkness.

Maps its steps are placed on (steps per map): Icecrown (162), Moonglade (2), Dragonblight (2), Shattrath City (1).

Steps of this storyline count toward:

Other storylines on the Icecrown map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.