The box is found on the left side of the ramp at the first bend in the track. There is one mob guarding it and another patrols by. I have uploaded a few screenshots to help.
The co ords are 38 66.
Quest
Move the Mountain
A World of Warcraft quest in Twilight Highlands. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
First, locate the MAIN BOSS ("Skullcrusher the Mountain"), who stands on top of a relatively LOW structure, made of slabs of white stone (in main part of the group of buildings, but over to the mountain-side). Directly to the WEST of his position, and just above his head height, you will see the crate of explosives on a ledge on a path leading up into the higher mountains.
The crate is on the main pathway going up to the citadel, around 37,66. The map is confusing as it tells you the crate is under a tower ;-)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27494))
Requirements
Read from the Blizzard quest API.
What to do
Description
If the Twilight Gate is to fall, we need to get Skullcrusher the Mountain out of there! Before they left, I saw to it that your SI:7 agents took some explosives hidden in a Twilight's Hammer crate. By now, they will have planted them on the steps leading up to the upper portion of the Citadel. I want you to set the explosives off and then signal us when that monster's out of the way. That's when we'll attack and finish off the ogre compound!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaIn-game waypoint: /way #241 37.7 66.0
Coordinates
- Objective areaTwilight Highlands 37.7, 66.0
/way #241 37.7 66.0 - Objective areaTwilight Highlands 43.4, 57.4
/way #241 43.4 57.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Twilight Highlands map
- Midnight Dress about 500 yards
- Investigating the Highlands about 550 yards
- Xal'atath's Proven Faithful about 780 yards
- More Doom about 790 yards
- Twilight's Dawn about 820 yards
- The Twilight Highlands about 820 yards
- Cult It Out about 820 yards
- Disrupt the Call about 820 yards
- Desecrate this Fire! about 1,070 yards
- Honor the Flame about 1,400 yards
Quests whose map markers the client places closest to this one on Twilight Highlands, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s first objective area marker on Twilight Highlands:
- Victor's Point, Twilight Highlands
- Farstrider Lodge, Loch Modan
- Firebeard's Patrol, Twilight Highlands
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 17 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 17 on Wowhead.
Other quests on the Twilight Highlands map
Reward details
Reputation: Stormwind +250
One of the last bastions of human power, this Alliance capital is ruled by the young but wise king, Anduin Wrynn.
Reputation group: Alliance.
Other quests in Twilight Highlands that reward Stormwind reputation: Salvage Operation (+250), Naga Reinforcements (+250), Siren's Song (+250), Our Boys on the Shore (+75), Scouting the Shore (+75), Landgrab (+350).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Twilight Highlands
Part 191 of 236.
Previous: Kor'kron Drop · Next: Move the Mountain
- 186Ogres & Ettins
- 187Call in the Artillery
- 188Call in the Artillery
- 189SI:7 Drop
- 190Kor'kron Drop
- 191Move the Mountain
- 192Move the Mountain
- 193Signal the Attack
- 194Signal the Attack
- 195Signal the Attack
- 196Signal the Attack
- 197Four Heads are Better than None
Showing steps 186 to 197 of 236.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Kor'kron Drop
Garona and a detachment of the Kor'kron are here to assist us with operations up top in the Twilight Citadel. I need you to escort them there. I've called upon a local tribe of trolls to give us a lift in with their wind riders.
After this quest
Taken from the storyline's own step order.
- Signal the Attack
Now that you've lured Skullcrusher the Mountain away from the Twilight Gate, it's time to signal your forces at Victor's Point to attack!
Other quests with this name
This one: Alliance only · Twilight Highlands · Level 30-35.
The storyline at a glance
Twilight Highlands has 236 steps, from Twilight Shores to Skullcrusher the Mountain.
Maps its steps are placed on (steps per map): Twilight Highlands (222), Azshara (9), Orgrimmar (4), Stormwind City (1).
Steps of this storyline count toward:
Other storylines on the Twilight Highlands map
- Allies of the Horde: Vulpera
- The Cult Within
- In the Shadow of Crimson Wings
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.