This became available after completing either Light Repurposed or Infusion of Hope in the Arator's Journey story. Not sure which one triggered it but I checked the map frequently and it was one or the other. The Midnight achievment unlocks it as well.
Quest
Light Disturbance
A World of Warcraft quest in Harandar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Appears that you need to have One Does Not Simply Walk Into Harandar completed to see the storylines:
- A Goblin in Harandar
- Cultivating Hope
- Bloomtown
I saw them at level 88 after completing the main story of Harandar
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(92732))
What to do
Description
We have had victories against the Lightbloom, but Alndust is rare. Until we can gather more, the Lightbloom continues its spread. Our forces are stretched too thin to watch their every movement. A scout spotted a strange corpse by the road to the east, along with a report of a general disturbance of the light-cursed creatures. I can't look into both at once. Could you find that corpse while I investigate deeper into the Encroaching Bloom?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #2413 40.6 63.0
Coordinates
- Turn-inHarandar 40.6, 63.0
/way #2413 40.6 63.0 - Objective areaHarandar 31.4, 65.0
/way #2413 31.4 65.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Harandar map
- My Brother's Alive! about 200 yards
- The Healing Waters of Ahl'ua about 200 yards
- Only the Poisonous Parts about 200 yards
- You Are Legend about 320 yards
- Decayed Land about 320 yards
- Reticent Evil about 320 yards
- The Silence at Fungara Village about 500 yards
- Little Monsters about 500 yards
- Spawn of the Dead about 500 yards
- Can We Heal This? about 660 yards
Quests whose map markers the client places closest to this one on Harandar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Harandar:
- Har'alnor, Harandar
- The Den, Harandar
- Har'mara, Harandar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
Top 2 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
All 2 comments on this page are shown in Top Comments above.
Storyline
Spot Light
Part 1 of 5.
Next: Light Stroll
- 1Light Disturbance
- 2Light Stroll
- 3Light Carnage
- 4Potatoad Tots
- 5O.K. Bloomer
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Light Stroll
<These potatoad creatures are seldom seen near the Lightbloom. It is covered in spores and looks like it was trying to escape. You should search for more clues.>
The storyline at a glance
Spot Light has 5 steps, from Light Disturbance to O.K. Bloomer.
Maps its steps are placed on (steps per map): Harandar (5).
Steps of this storyline count toward:
Other storylines on the Harandar map
- Call of the Goddess
- Of Caves and Cradles
- The Grudge Pit
- The Empty Cradle
- Trials of the Shul'ka
- Legends Relics
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.