The mobs are NOT located at the outside Grunge Pit or in the Grunge Pit Delve.
They are in the surrounding area nearby: /way 69 69
Hover over the mobs here to see which ones will complete which portion of the "Tiny Hero's Journey" quests.
Either Foraging Sporeglider or Grazing Root Drifter, I don't remember which, sorry :D
Quest
Mushrooming Courage
A World of Warcraft quest in Harandar. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(92616))
What to do
Description
Brakko sorry that Brakko let {name} and TeamName down. Brakko is much scared of sporegliders. Could sneak up at Brakko above cap, where cannot see. Could really hurt cap! Very sorry, {name}. Brakko doesn't think Brakko can be tank for team. Unless... {name} practice sporegliders with Brakko?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2413 72.0 63.8
Coordinates
- Turn-inHarandar 72.0, 63.8
/way #2413 72.0 63.8 - Objective area (centre of the marked area)Harandar 68.9, 67.3
/way #2413 68.9 67.3 - Objective areaHarandar 71.7, 64.0
/way #2413 71.7 64.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Harandar map
- Delver's Call: The Grudge Pit about 20 yards
- The Stroke of Storms about 390 yards
- Colors Born Anew about 410 yards
- Hues of Tomorrow about 560 yards
- Dusk Among Pigments about 560 yards
- A Hunter's Duty about 580 yards
- The Root Cause about 580 yards
- To Har'athir about 640 yards
- A Hunter's Plight about 670 yards
- A Hunter's Weapon about 670 yards
Quests whose map markers the client places closest to this one on Harandar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Harandar:
- Har'athir, Harandar
- The Den, Harandar
- Har'kuai, Harandar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
The Grudge Pit
Part 9 of 12.
Previous: Tiny Heroes' Journeys · Next: Mushrooming Resilience
- 1Be Grudge You
- 2You Strong?
- 3A Few Fun Guys
- 4What Doesn't Kill Them
- 5We Ready Now
- 6The Most Important Thing
- 7To the Ring
- 8Tiny Heroes' Journeys
- 9Mushrooming Courage
- 10Mushrooming Resilience
- 11Mushrooming Confidence
- 12Not-Yet Defeated Champions
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Tiny Heroes' Journeys
You taught them. Why did they run out? All fungarians were excited to see if a <race> could teach fungarians for be strong. You try one more time, okay? First do what need to get them ready.
After this quest
Taken from the storyline's own step order.
- Mushrooming Resilience
First Tuktuk runs, then Brakko runs. Cannot be the only one still fighting. Ziny will fail by Ziny's self. Fight is too hard alone, will not be strong enough. Do not want to fail. Cannot let PH_Teamname down! Had choice, fail or run. But run was also fail. Ziny very sorry to <name>!
The storyline at a glance
The Grudge Pit has 12 steps, from Be Grudge You to Not-Yet Defeated Champions.
Maps its steps are placed on (steps per map): Harandar (12).
Steps of this storyline count toward:
Other storylines on the Harandar map
- Call of the Goddess
- Of Caves and Cradles
- The Empty Cradle
- Trials of the Shul'ka
- Legends Relics
- Legends of the Haranir
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.