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Quest

No Small Mercy

A World of Warcraft quest in Darkshore. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Seby+48via Wowhead (opens the original comment in a new tab)

The following replies I could get when securing civilians:
Thanks to smoothdog, these are the translations:


  • Lor'danel Citizen says: [Common] Gloin uden lo - Elune help us!

  • Lor'danel Citizen says: [Common] An nud landowar me ador - It all happened so fast...

  • Lor'danel Citizen says: [Common] Mod ras nuff regenthor lo - Why are they attacking us?

  • Lor'danel Citizen says: [Common] O melka ne odes an bor nud bur Garde bur - I would be dead if not for you. Thank you.

  • Lor'danel Citizen says: [Common] O lithtos an wos ras mod Garde bur - I thought it was the end. Thank you!

  • Lor'danel Citizen says: [Common] EloDerung ash bor nagan o goibon - Lor'danel did not stand a chance...

  • Lor'danel Citizen says: [Common] Melka ras Majis EloDerung ash nostyec ko koshvel noth - Curse the Horde! Lor'danel did nothing to deserve this!

It can be taken as either the civilians thanking us for sparing them or Blizzard not changing dialogue for factions. I'd like to believe we did spare the civilians out of Honor.

2
smoothdog+22via Wowhead (opens the original comment in a new tab)

In case there are some interested Horde players, there's a corresponding Alliance quest called Rescue Effort. I had to abandon the quest and redo it five times to get what I think are all of the dialogues.
They say:


  • It all happened so fast...

  • I would be dead if not for you. Thank you.

  • I thought it was the end. Thank you!

  • Lor'danel did not stand a chance...

  • Elune help us!

  • Why are they attacking us?

  • Curse the Horde! Lor'danel did nothing to deserve this!

Read all 12 on Wowhead ↗

Quest facts

LevelLevel 10
LocationDarkshore
CategoryThe Warchief's Agenda
Quest ID52970

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(52970))

Requirements

FactionHorde only

Read from the Blizzard quest API.

Description

I will not slay innocents. If they do not raise arms against us, we shall spare them. Enter Lor'danel and capture any civilians you find there. They shall be questioned and then released.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Darkshore Quest turn-in 7 mapped points
Darkshore map showing where to go for No Small MercyTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #62 52.1 22.5

Coordinates

  • Turn-inDarkshore 52.1, 22.5/way #62 52.1 22.5
  • Objective area (centre of the marked area)Darkshore 51.0, 19.4/way #62 51.0 19.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Darkshore map

Quests whose map markers the client places closest to this one on Darkshore, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Darkshore:

  • Whisperwind Grove, FelwoodAlliance and Horde · about 1,300 yards south-east
  • Irontree Clearing, FelwoodHorde · about 1,300 yards east
  • MoongladeHorde · about 1,800 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 170 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money20 silver
Experience1,400 XP
ReputationHorde +250

Reward details

Reputation: Horde +250

Reputation group: Classic.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Warchief's Command

Part 25 of 28.

Previous: Saurfang Returns · Next: Driving Them Out

  1. 17Aggressive Inspiration
  2. 18The Start of Something Good
  3. 19Fueling the Horde War Machine
  4. 20A Very Clear Message
  5. 21A Gift of Azerite
  6. 22A Wild Ride
  7. 23A Looming Threat
  8. 24Saurfang Returns
  9. 25No Small Mercy
  10. 26Driving Them Out
  11. 27Seaside Rendezvous
  12. 28Killer Queen

Showing steps 17 to 28 of 28.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Saurfang ReturnsLevel 10

    Saurfang! It's about time. Look around you, hero! What a lovely sight -- the wisps are scattering. One by one, the walls come crashing down. Now is the time. The World Tree is ours for the taking! Find Saurfang. We shall finish this once and for all.

After this quest

Taken from the storyline's own step order.

  • Driving Them OutLevel 10

    This is it, <name>. Lor'danel is all that stands in our way before we capture Darnassus and reclaim Kalimdor. Rout the defenders. We cannot risk allowing a single enemy to escape until we have secured control over the World Tree. I want this place in order by the time the Warchief arrives.

Quests that require this one

The storyline at a glance

The Warchief's Command has 28 steps, from The Warchief Awaits to Killer Queen.

Maps its steps are placed on (steps per map): Darkshore (18), Ashenvale (8), Tirisfal Glades (1), Northern Barrens (1).

Other storylines on the Darkshore map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.