Just summon your Depleted War Golem using Golem Control Unit and kill the Lightning Sentries. Simple quest.
Quest
... Or Maybe We Don't
A World of Warcraft quest in Grizzly Hills. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
There are plenty of them around 73,56 so you dont have to fight dwarves.
The elementals are scattered inside and outside of Dun Argol around 76, 57
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(12198))
Requirements
Read from the Blizzard quest API.
What to do
Description
The golem's cells have just enough power to run it at the lowest levels, but it can't power any of its combat systems. The good news is that the perimeter of Dun Argol is patrolled by lightning sentries. We should be able to use their power to charge up the golem's weapon systems. Bring the golem with you, take it close to them, it will absorb the power as the sentries die.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #116 65.1 47.2
Coordinates
- Turn-inGrizzly Hills 65.1, 47.2
/way #116 65.1 47.2 - Objective area (centre of the marked area)Grizzly Hills 75.3, 55.1
/way #116 75.3 55.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Grizzly Hills map
- When Dreams Become Nightmares about 810 yards
- To The Hills about 810 yards
- The Second Trial of Ursol about 840 yards
- The Third Trial of Ursol about 840 yards
- The First Trial of Ursol about 840 yards
- March of the Giants about 1,190 yards
- The Lodestone about 1,190 yards
- Of Keys and Cages about 1,200 yards
- Dealing With Gjalerbron about 1,200 yards
- Necro Overlord Mezhen about 1,200 yards
Quests whose map markers the client places closest to this one on Grizzly Hills, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Grizzly Hills:
- Camp Oneqwah, Grizzly Hills
- Camp Winterhoof, Howling Fjord
- Zim'Torga, Zul'Drak
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: The Taunka +250
These hardy people are cousins of the Tauren and have become valuable scouts for the armies of the Horde as they march northward.
Reputation group: Horde Expedition.
Other quests in Grizzly Hills that reward The Taunka reputation: The Damaged Journal (+250), Deciphering the Journal (+250), The Runic Prophecies (+250), An Intriguing Plan (+250), The Unexpected 'Guest' (+250), From the Ground Up (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Grizzly Hills
Part 106 of 115.
Previous: We Have the Power · Next: Bringing Down the Iron Thane
- 101The Conquest Pit: Final Showdown
- 102An Intriguing Plan
- 103The Unexpected 'Guest'
- 104From the Ground Up
- 105We Have the Power
- 106... Or Maybe We Don't
- 107Bringing Down the Iron Thane
- 108The Damaged Journal
- 109Deciphering the Journal
- 110The Runic Prophecies
- 111Pounding the Iron
- 112In the Name of Loken
Showing steps 101 to 112 of 115.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- We Have the Power
Well, we've got the shell of a golem, but that's not good enough for Tormak. He doesn't realize that these things don't just come together and miraculously start working! We're going to need power cells to animate it.
After this quest
Taken from the storyline's own step order.
- Bringing Down the Iron Thane
Now that the golem is fully charged, it can be used against the leader at Dun Argol. When I observed Iron Thane Furyhammer, he was always guarded by a personal golem that shielded him from all harm. That construct, called The Anvil, can be disrupted, causing him to drop the shield.
Other quests with this name
This one: Horde only · Grizzly Hills · Level 15-30.
The storyline at a glance
Grizzly Hills has 115 steps, from Local Support to Loken's Orders.
Maps its steps are placed on (steps per map): Grizzly Hills (115).
Steps of this storyline count toward:
Other storylines on the Grizzly Hills map
- Howling Fjord
- The Claws of Ursoc
- Wrath of the Lich King Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.