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Quest

... Or Maybe We Don't

Quest facts and objectives from the current retail game data.

Quest facts

LevelLevel 15-30
Quest ID12198

Quest giver locations are server-side data not exposed by the game or its API, so they are not shown here.

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(12198))

Description

The golem's cells have just enough power to run it at the lowest levels, but it can't power any of its combat systems. The good news is that the perimeter of Dun Argol is patrolled by lightning sentries. We should be able to use their power to charge up the golem's weapon systems. Bring the golem with you, take it close to them, it will absorb the power as the sentries die.

Objectives

No objectives recorded in the datamine for this quest.

Rewards

Money10 gold50 silver
Experience4,100 XP
ReputationThe Taunka +250

Comments

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