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Quest

From the Ground Up

A World of Warcraft quest in Grizzly Hills. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 15-30
Quest ID12196

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(12196))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineGrizzly Hills, step 104 of 115
Rewards10g 50s, 4,100 XP

Description

We don't have enough time for me to forge the parts myself, but the foundries over at Dun Argol, to the southeast, are working day and night to churn out golem parts. I think you should go back there and pick up enough of them for me to make a golem from this blueprint. They're probably scattered around any of the buildings where the iron rune-smiths are working. Please hurry, {name}. That Tormak looks like he's just waiting for an excuse to carry out his threat!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Grizzly Hills Quest turn-in 18 mapped points
Grizzly Hills map showing where to go for From the Ground UpTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #116 65.1 47.2

Coordinates

  • Turn-inGrizzly Hills 65.1, 47.2/way #116 65.1 47.2
  • Objective area (centre of the marked area)Grizzly Hills 75.8, 60.2/way #116 75.8 60.2
  • Objective area (centre of the marked area)Grizzly Hills 80.5, 60.4/way #116 80.5 60.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Grizzly Hills map

Quests whose map markers the client places closest to this one on Grizzly Hills, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Grizzly Hills:

  • Camp Oneqwah, Grizzly HillsHorde · about 20 yards north-west
  • Camp Winterhoof, Howling FjordHorde · about 1,200 yards south
  • Zim'Torga, Zul'DrakAlliance and Horde · about 2,100 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 720 yards south-east
  • Objective areaabout 930 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP
ReputationThe Taunka +250

Reward details

Reputation: The Taunka +250

These hardy people are cousins of the Tauren and have become valuable scouts for the armies of the Horde as they march northward.

Reputation group: Horde Expedition.

Other quests in Grizzly Hills that reward The Taunka reputation: The Damaged Journal (+250), Deciphering the Journal (+250), The Runic Prophecies (+250), An Intriguing Plan (+250), The Unexpected 'Guest' (+250), We Have the Power (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Grizzly Hills

Part 104 of 115.

Previous: The Unexpected 'Guest' · Next: We Have the Power

  1. 99The Conquest Pit: Blood and Metal
  2. 100The Conquest Pit: Death Is Likely
  3. 101The Conquest Pit: Final Showdown
  4. 102An Intriguing Plan
  5. 103The Unexpected 'Guest'
  6. 104From the Ground Up
  7. 105We Have the Power
  8. 106... Or Maybe We Don't
  9. 107Bringing Down the Iron Thane
  10. 108The Damaged Journal
  11. 109Deciphering the Journal
  12. 110The Runic Prophecies

Showing steps 99 to 110 of 115.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Unexpected 'Guest'Grizzly Hills · Level 15-30

    A recent hunting expedition brought back more than just game. They encountered a wounded dwarf fleeing the iron dwarf stronghold of Dun Argol. He may have information we can use to strike at our ancient enemy, but before he's of any use to us, we must bring down his fever.

After this quest

Taken from the storyline's own step order.

  • We Have the PowerGrizzly Hills · Level 15-30

    Well, we've got the shell of a golem, but that's not good enough for Tormak. He doesn't realize that these things don't just come together and miraculously start working! We're going to need power cells to animate it.

The storyline at a glance

Grizzly Hills has 115 steps, from Local Support to Loken's Orders.

Maps its steps are placed on (steps per map): Grizzly Hills (115).

Steps of this storyline count toward:

Other storylines on the Grizzly Hills map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.