When you enter the building at the top of the hill, there will be an elevator directly to your left. Go down the elevator and you'll find Thane down there with his body guard. Take control of your golem and you'll have two spells on your UI. Target the body guard and cast the second spell to deactivate the shield around Thane. Use the first spell to kill Thane. The body guard only stays deactivated for a few seconds so be prepared to target him again and hit the second spell. Once Thane is dead you can run out. I stuck around to loot him but he only dropped some silver.
Quest
Bringing Down the Iron Thane
A World of Warcraft quest in Grizzly Hills. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Don't leave golem suit while on the elevator platform. I dropped down to bottom of elevator shaft, (to a place that shouldn't even exist). First time i was on the platform.. Second time i was near it, and when exiting the suit, got tossed into the shaft.
BTW, the elevator seems to be a "safe" place. Mobs stopped attacking me while on it, and don't follow on to it.
While the quest line is awesome and all, I found the dishonorable ending to leave a sour taste in my mouth. We keep promising to let this poor dwarf go, and in the end decide to kill him as soon as he is no longer of use?
For shame. For shame.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(12199))
Requirements
Read from the Blizzard quest API.
What to do
Description
Now that the golem is fully charged, it can be used against the leader at Dun Argol. When I observed Iron Thane Furyhammer, he was always guarded by a personal golem that shielded him from all harm. That construct, called The Anvil, can be disrupted, causing him to drop the shield. Use your golem's EMP ability to do just that. You'll be able to activate and take control of your golem inside Dun Argol. The thane is in the main plant at the top and supervises production from the bottom level.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #116 65.3 47.5
Coordinates
- Turn-inGrizzly Hills 65.3, 47.5
/way #116 65.3 47.5 - Objective areaGrizzly Hills 76.4, 63.7
/way #116 76.4 63.7 - Objective areaGrizzly Hills 65.1, 47.2
/way #116 65.1 47.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Grizzly Hills map
- When Dreams Become Nightmares about 820 yards
- To The Hills about 820 yards
- The Second Trial of Ursol about 850 yards
- The Third Trial of Ursol about 850 yards
- The First Trial of Ursol about 850 yards
- March of the Giants about 1,180 yards
- The Lodestone about 1,180 yards
- Of Keys and Cages about 1,190 yards
- Dealing With Gjalerbron about 1,190 yards
- Necro Overlord Mezhen about 1,190 yards
Quests whose map markers the client places closest to this one on Grizzly Hills, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Grizzly Hills:
- Camp Oneqwah, Grizzly Hills
- Camp Winterhoof, Howling Fjord
- Zim'Torga, Zul'Drak
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 58 comments
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Choose one of these rewards:
Reward details
Pick one of these
Reputation: The Taunka +350
These hardy people are cousins of the Tauren and have become valuable scouts for the armies of the Horde as they march northward.
Reputation group: Horde Expedition.
Other quests in Grizzly Hills that reward The Taunka reputation: The Damaged Journal (+250), Deciphering the Journal (+250), The Runic Prophecies (+250), An Intriguing Plan (+250), The Unexpected 'Guest' (+250), From the Ground Up (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Grizzly Hills
Part 107 of 115.
Previous: ... Or Maybe We Don't · Next: The Damaged Journal
- 102An Intriguing Plan
- 103The Unexpected 'Guest'
- 104From the Ground Up
- 105We Have the Power
- 106... Or Maybe We Don't
- 107Bringing Down the Iron Thane
- 108The Damaged Journal
- 109Deciphering the Journal
- 110The Runic Prophecies
- 111Pounding the Iron
- 112In the Name of Loken
- 113The Overseer's Shadow
Showing steps 102 to 113 of 115.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- ... Or Maybe We Don't
The golem's cells have just enough power to run it at the lowest levels, but it can't power any of its combat systems. The good news is that the perimeter of Dun Argol is patrolled by lightning sentries. We should be able to use their power to charge up the golem's weapon systems.
After this quest
Taken from the storyline's own step order.
- The Damaged Journal
This battered, mud-stained journal has seen better days. Leafing through the pages, you discover dozens of notes, diagrams, and maps in the dwarven language. The only text you're able to decipher is the name of Brann Bronzebeard scrawled at the end of one of the entries.
Also counted by Fo' Grizzle My Shizzle
Its criteria name 7 quests; others include:
- Voices From the Dust
- Jin'arrak's End
- Hour of the Worg
- Loken's Orders
- Ursoc, the Bear God
- The Conquest Pit: Final Showdown
The storyline at a glance
Grizzly Hills has 115 steps, from Local Support to Loken's Orders.
Maps its steps are placed on (steps per map): Grizzly Hills (115).
Steps of this storyline count toward:
Other storylines on the Grizzly Hills map
- Howling Fjord
- The Claws of Ursoc
- Wrath of the Lich King Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Fo' Grizzle My Shizzle: its criteria name 7 quests, this one included.