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Quest

The High Thornspeaker

A World of Warcraft quest in Drustvar. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 20-60
Quest ID53110

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(53110))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineDrustvar Ruins, step 7 of 7
Rewards25g 74s, 8,150 XP

Description

My teacher, Ulfar, the High Thornspeaker, must be informed of what's been going on here. I can't leave just yet. There are too many wounded and we'll need to handle the last few remaining constructs. You have proven trustworthy, friend. Take a few of these runic cores to Ulfar for me. Arthur will meet you at the head of the path to Ulfar's den.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Drustvar Quest turn-in 3 mapped points
Drustvar map showing where to go for The High ThornspeakerTurn-inObjective areaObjective area

In-game waypoint: /way #896 45.2 45.8

Coordinates

  • Turn-inDrustvar 45.2, 45.8/way #896 45.2 45.8
  • Objective areaDrustvar 43.6, 39.1/way #896 43.6 39.1
  • Objective areaDrustvar 61.9, 59.3/way #896 61.9 59.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Drustvar map

Quests whose map markers the client places closest to this one on Drustvar, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Drustvar:

  • Arom's Stand, DrustvarAlliance · about 480 yards south-west
  • Fallhaven, DrustvarAlliance · about 710 yards north-east
  • Watchman's Rise, DrustvarAlliance · about 970 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 270 yards north
  • Objective areaabout 1,100 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold74 silver
Experience8,150 XP

Reward details

Currency: Azerite x 75

The blood of Azeroth crystalizes into chunks of Azerite, an extremely potent and powerful material.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Drustvar Ruins

Part 7 of 7.

Previous: Boned

  1. 1Deliverance
  2. 2Rescue Rangers
  3. 3Really Big Problem
  4. 4Total Cairnage
  5. 5The Hills Are Alive
  6. 6Boned
  7. 7The High Thornspeaker

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • BonedDrustvar · Level 20-60

    If the living rocks weren't bad enough, it seems the undead are hauling themselves out of the ground, too! This used to be a Drust settlement, so those are probably Drust bones. They hated us and the feeling is definitely mutual right now.

The storyline at a glance

Drustvar Ruins has 7 steps, from Deliverance to The High Thornspeaker.

Maps its steps are placed on (steps per map): Drustvar (7).

Other storylines on the Drustvar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.