No special mallet from the Hinterlands required to summon this one ;)
Quest
Punishment of Tal'farrak
A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
It's a nice touch that you have to loot three tongues from the three heads...
To complete the quest you have to loot [item=152184] from [npc=120850].
Follow the central starts up and turn left to the wing where Sandfury trolls are.
There's a big gong at 56.9 53.5 spot, ust it to summon [npc=120850].TomTom:
/way Zuldazar 56.9 53.5 Gong of Gahz'ragonPunishment of Tal'farrak - www.youtube.com/watch?v=1GbcdgU_ZLE
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(46928))
Requirements
Read from the Blizzard quest API.
What to do
Description
De Sandfury tribe may have had a hand in some crime around here, but it is really their false belief system dat makes dem do dis sort of thing. Enter Tal'farrak, bang de gong within, and face de hydra dey keep as a sacred pet. Bring me dis thing's tongues.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #862 58.0 57.3
Coordinates
- Turn-inZuldazar 58.0, 57.3
/way #862 58.0 57.3 - Objective areaZuldazar 56.9, 53.1
/way #862 56.9 53.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- Three Sheets to the Wind about 80 yards
- Back to Biru about 80 yards
- The Wrath of Grapes about 80 yards
- The Tauren Tanner about 170 yards
- The Audition about 170 yards
- Picking Bones about 170 yards
- Make Some Noise about 170 yards
- Instruments of Destruction about 170 yards
- Island Expedition about 230 yards
- The Azerite Advantage about 280 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Zuldazar:
- Port of Zandalar, Zuldazar
- The Mugambala, Zuldazar
- The Great Seal
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 6 on Wowhead.
Other quests on the Zuldazar map
Reward details
Reputation: Zandalari Empire +250
The oldest empire of Azeroth, the Zandalari are powerful trolls who bargain with fearsome loa and whose navy is unmatched on the Great Sea.
Reputation group: Battle for Azeroth.
Other quests in Zuldazar that reward Zandalari Empire reputation: The Word of Zul (+75), Shakedown (+150), Punishment of Tal'aman (+250), Deterrent (+75), Rastakhan (+75), Speaker of the Horde (+25).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Port of Zandalar
Part 3 of 5.
Previous: Punishment of Tal'aman · Next: Deterrent
- 1Shakedown
- 2Punishment of Tal'aman
- 3Punishment of Tal'farrak
- 4Deterrent
- 5Royal Report
Also part of: Unrest in Zuldazar (part 36 of 81).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Punishment of Tal'aman
Look, Zolani is going about dis all wrong. If you want de Amani, or anyone, to pay attention, take out their leaders. Go into Tal'aman and look for their mighty gong. Challenge four of their disciples to combat and slay dem.
After this quest
Taken from the storyline's own step order.
- Deterrent
General Jakra'zet had orders to ensure dis place had protection. Guard protection. I see none of dat. Jakra'zet is a stubborn general, and one I have had my eye on for a while now. Regardless, we must remind dese lesser tribes who rules dis city with a message dey will understand.
Quests that require this one
The storyline at a glance
Port of Zandalar has 5 steps, from Shakedown to Royal Report.
Maps its steps are placed on (steps per map): Zuldazar (4), Dazar'alor (1).
Steps of this storyline count toward:
Other storylines on the Zuldazar map
- Among the People
- Gaining a Foothold
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
- Mole Machinations
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.