Just if anyone is interested in what these NPCs say when you give them the word of Zul:
Zul's visions, bah! Did he tell you about de time he predicted Zandalar would sink beneath the waves?
He was wrong. Oh dere was damage, but Zul fled, with our fleet, and started a few wars. Those of us who stayed, endured. We rebuilt. Because DAT is what it means to be Zandalari.So de time has come at last. I have been saving dis messenger beast since de Thunder King rose. It would seem its day has finally arrived.Doomsayer Volkini doesn't say anything when you give her the message, but she just disappears! But, before you give her the message, she yells:
Zul forsaw the Cataclysm, and we did nothing. We watched as our king banished him. We watched as Zul took our brothers and sisters into exile with him. And we saw de destruction dat came with the Cataclysm!
Quest
The Word of Zul
A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
This quest is glitched. As you hand the word over to Volkini, she just disappears.
In the Beta, she would run away into the distance and shout: "The time has come! I must tell the others. Those still faithful to him must know."
So if anyone wonders why she just disappears into thin air, now you know what's supposed to happen.
[npc=125485] is at /way 51 91 upstairs
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(46846))
Requirements
Read from the Blizzard quest API.
What to do
Description
I have a mundane task for you. Our esteemed Prophet Zul has words to distribute to very specific individuals in de port. And he requested you be de one to deliver dem. Don't ask me why he didn't just have you deliver these when you were here de first time. De prophet is notorious for not sharing all of his visions.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #862 58.0 57.3
Coordinates
- Turn-inZuldazar 58.0, 57.3
/way #862 58.0 57.3 - Objective areaZuldazar 58.5, 59.3
/way #862 58.5 59.3 - Objective areaZuldazar 56.4, 55.6
/way #862 56.4 55.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- Three Sheets to the Wind about 80 yards
- Back to Biru about 80 yards
- The Wrath of Grapes about 80 yards
- The Tauren Tanner about 170 yards
- The Audition about 170 yards
- Picking Bones about 170 yards
- Make Some Noise about 170 yards
- Instruments of Destruction about 170 yards
- Island Expedition about 230 yards
- The Azerite Advantage about 280 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Zuldazar:
- Port of Zandalar, Zuldazar
- The Mugambala, Zuldazar
- The Great Seal
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 10 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Other quests on the Zuldazar map
Reward details
Reputation: Zandalari Empire +75
The oldest empire of Azeroth, the Zandalari are powerful trolls who bargain with fearsome loa and whose navy is unmatched on the Great Sea.
Reputation group: Battle for Azeroth.
Other quests in Zuldazar that reward Zandalari Empire reputation: Shakedown (+150), Punishment of Tal'aman (+250), Punishment of Tal'farrak (+250), Deterrent (+75), Rastakhan (+75), Speaker of the Horde (+25).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Unrest in Zuldazar
Part 33 of 81.
Previous: Shakedown · Next: Deterrent
- 28Pa'ku, Master of Winds
- 29The Bargain is Struck
- 30The Bargain is Struck
- 31The Port of Zandalar
- 32Shakedown
- 33The Word of Zul
- 34Deterrent
- 35Punishment of Tal'aman
- 36Punishment of Tal'farrak
- 37Royal Report
- 38A Port in Peril
- 39Wrath of the Zandalari
Showing steps 28 to 39 of 81.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Shakedown
Where are de guards? Princess Talanji has convinced King Rastakhan to permit outsiders in our port. For de first time in centuries, we have allowed non-trolls to set foot on our shores and peddle their wares. And now trolls of lesser tribes seem to think dey can take advantage of these merchants?
After this quest
Taken from the storyline's own step order.
- Deterrent
General Jakra'zet had orders to ensure dis place had protection. Guard protection. I see none of dat. Jakra'zet is a stubborn general, and one I have had my eye on for a while now. Regardless, we must remind dese lesser tribes who rules dis city with a message dey will understand.
The storyline at a glance
Unrest in Zuldazar has 81 steps, from Battle for Azeroth: Mission Statement to The Wounded King.
Maps its steps are placed on (steps per map): Zuldazar (74), Dazar'alor (6), Orgrimmar (1).
Steps of this storyline count toward:
Other storylines on the Zuldazar map
- Among the People
- Gaining a Foothold
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
- Mole Machinations
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.