/way 47.17 79.93 The Fallen Outpost
Into The Darkness quest video: https://www.youtube.com/watch?v=Lyl3RhC1II0
This quest is part of the Nazmir Deep in the Swamp questchain of the The Dark Heart of Nazmir <= more info insideIDNameQuestchainQuestgiverSubzoneVideo3Deep in the Swamp[npc=126549]Dazar'alorhttps://youtu.be/TnwR-1c9AnI5Deep in the Swamp[npc=130844]The Fallen Outposthttps://youtu.be/QRX6rafCUGI7Deep in the Swamp[npc=121241]The Fallen Outposthttps://youtu.be/yhAckOshtA08Deep in the Swamp Cutscene[npc=130844]The Fallen Outposthttps://youtu.be/ucitor0gvxcId column is approximate quest № In Nazmir storyline
Quest
Into The Darkness
A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Kind of amusing that sometimes there is a bug where all the 'dead' trolls are standing around going through their idle animations.
And as Tihov said in a previous comment they all have their tusks removed.
Had a little laugh when Talanji runs in and says "My people......slaughtered!" despite all her people being fine,tuskless,but fine nonetheless.
I just noticed all the dead trolls had their tusks removed, interesting detail
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(47105))
Requirements
Read from the Blizzard quest API.
What to do
Description
We are in Nazmir to stop de blood trolls from destroying Zuldazar. Dis is de start of our campaign to end dem. Dese monsters want my kingdom and its people destroyed. We are going destroy dem first. My father thinks de blood troll threat will go away on its own, like it did in de past. But things are different now. Rokhan and de others are moving north of here to establish a camp for us to stay in, den dey will join us in de fight. Are you ready?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #862 56.1 11.4
Coordinates
- Turn-inZuldazar 56.1, 11.4
/way #862 56.1 11.4 - Objective areaZuldazar 55.9, 11.7
/way #862 55.9 11.7 - Objective areaZuldazar 53.4, 15.3
/way #862 53.4 15.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- The New Frontline about 540 yards
- Rokhan about 540 yards
- Ride of the Zandalari about 570 yards
- No One Left Behind about 580 yards
- A Path of Blood about 580 yards
- Headhunter Jo about 630 yards
- Bulwark of Torcali about 690 yards
- They Want Us Alive about 700 yards
- Ticks about 700 yards
- The Blood Gate about 700 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Zuldazar:
- Zul'jan, Nazmir
- Nesingwary's Gameland, Zuldazar
- Garden of the Loa, Zuldazar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
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Other quests on the Zuldazar map
Reward details
Reputation: Talanji's Expedition +10
Princess Talanji and her allies fight to protect Zandalar from the onslaught of the Blood Trolls.
Reputation group: Battle for Azeroth.
Other quests in Nazmir that reward Talanji's Expedition reputation: Journey to Nazmir (+10), Improper Burial (+75), The Aid of the Loa (+25), The Shadow of Death (+75), A Culling of Souls (+150), Remnants of the Damned (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Nazmir, the Dark Jungle
Part 3 of 8.
Previous: Nazmir, the Forbidden Swamp · Next: Ending the Blood Trolls
- 1Journey to Nazmir
- 2Nazmir, the Forbidden Swamp
- 3Into The Darkness
- 4Ending the Blood Trolls
- 5Improper Burial
- 6Leave None Standing
- 7A Time of Revelation
- 8The Aid of the Loa
Also part of: Lost in Nazmir (part 5 of 88).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Nazmir, the Forbidden Swamp
Da Horde promised Princess Talanji dat we be dealin' with dese blood trolls in Nazmir before dey can attack Zuldazar. Grab a pterrordax and get over ta Talanji's camp in Nazmir. We be waitin' for ya there. Make sure ya ready, <name>.
After this quest
Taken from the storyline's own step order.
- Ending the Blood Trolls
De loa are smiling on us today. De "matriarch" of dese blood trolls, a sick monster named Ateena, is up ahead. We have a change in plans, <name>. We will end dis threat now. We kill Ateena and de blood trolls will be thrown into chaos. She is a powerful hexxer.
The storyline at a glance
Nazmir, the Dark Jungle has 8 steps, from Journey to Nazmir to The Aid of the Loa.
Maps its steps are placed on (steps per map): Zuldazar (4), Nazmir (4).
Steps of this storyline count toward:
Other storylines on the Zuldazar map
- Unrest in Zuldazar
- Among the People
- Gaining a Foothold
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.