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Quest

Nature's Call

A World of Warcraft quest in Val'sharah. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-45
Quest ID38384

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(38384))

What to do

StorylineNature's Call, step 2 of 2
Rewards2g 2s 20c, 775 XP

Description

What vile power is this?! A curse with the strength to paralyze a demigod? Unimaginable! Quickly, {name}, you must gather the archdruids of the forest. With their help, we can summon Ysera. She will surely know what horror has overtaken my mentor. I will remain here and lend Cenarius what aid I can. Return to Lorlathil and speak with Aranelle. She will know the archdruids' whereabouts. And please, friend, make haste...

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Val'sharah Quest turn-in 2 mapped points
Val'sharah map showing where to go for Nature's CallTurn-inObjective area

In-game waypoint: /way #641 54.4 73.6

Coordinates

  • Turn-inVal'sharah 54.4, 73.6/way #641 54.4 73.6
  • Objective areaVal'sharah 51.9, 64.1/way #641 51.9 64.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Val'sharah map

Quests whose map markers the client places closest to this one on Val'sharah, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Val'sharah:

  • Lorlathil, Val'sharahAlliance and Horde · about 50 yards north-east
  • Garden of the Moon, Val'sharahAlliance and Horde · about 590 yards north
  • Bradensbrook, Val'sharahAlliance and Horde · about 860 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 370 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold2 silver
Experience775 XP
ReputationDreamweavers +10

Reward details

Reputation: Dreamweavers +10

The druids and their allies in Val'sharah have guarded the Emerald Dream since time immemorial.

Reputation group: Legion.

Other quests in Val'sharah that reward Dreamweavers reputation: Archdruid of the Claw (+10), Awakening the Archdruid (+150), The Demons Below (+150), Out of the Dream (+150), The Chieftain's Beads (+150), Entangled Dreams (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Nature's Call

Part 2 of 2.

Previous: Cenarius, Keeper of the Grove

  1. 1Cenarius, Keeper of the Grove
  2. 2Nature's Call

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Cenarius, Keeper of the GroveVal'sharah · Level 10-45

    Ahh, Val'sharah. It has been an age since I have set foot in these sacred woods. Too long... Our work here is simple, <class>. We must call upon my mentor, Cenarius, and learn where he safeguards the Tears of Elune.

The storyline at a glance

Nature's Call has 2 steps, from Cenarius, Keeper of the Grove to Nature's Call.

Maps its steps are placed on (steps per map): Val'sharah (2).

Other storylines on the Val'sharah map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.