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Quest

Required Repentance

A World of Warcraft quest in Zul'Aman. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 80-90
Quest ID87268

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(87268))

What to do

StorylineHealing the Spirit, step 5 of 7
Rewards30g 98s, 11,750 XP

Description

I remember dis staff. And I remember dat day. We are... dead, then. <Sij'ta seems to take in the realization with a sort of relief.> Akutu was near death from a battle in de city. He had some serious wounds. Kulzi said he could not heal dem. Akutu would not accept dis. He wanted me to use de staff--a hexlord staff--on Kulzi to force him to heal. And then... I think I broke it. Show de other spirits here dis staff. Maybe we can piece together what happened from their memories.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zul'Aman Quest turn-in 12 mapped points
Zul'Aman map showing where to go for Required RepentanceTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2437 40.6 50.1

Coordinates

  • Turn-inZul'Aman 40.6, 50.1/way #2437 40.6 50.1
  • Objective area (centre of the marked area)Zul'Aman 40.3, 47.9/way #2437 40.3 47.9
  • Objective areaZul'Aman 38.8, 44.8/way #2437 38.8 44.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zul'Aman map

Quests whose map markers the client places closest to this one on Zul'Aman, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Zul'Aman:

  • Atal'Aman, Zul'AmanAlliance and Horde · about 820 yards west
  • Amani'Zar Village, Zul'AmanAlliance and Horde · about 1,000 yards south-east
  • Shadebasin Watch, Zul'AmanAlliance and Horde · about 1,000 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 130 yards north
  • Objective areaabout 350 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money30 gold98 silver
Experience11,750 XP

Storyline

Healing the Spirit

Part 5 of 7.

Previous: Demands Unmet · Next: Denial Denied

  1. 1Loa Disturbance
  2. 2Curse Cleanse
  3. 3Alternative Medicine
  4. 4Demands Unmet
  5. 5Required Repentance
  6. 6Denial Denied
  7. 7The Medicine Loa's Shrine

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Demands UnmetZul'Aman · Level 80-90

    Good, we have de branches. We will use them! Above us are de altars where we bring de injured to Kulzi for healin'... <Sij'ta looks very disoriented.> Wait. I already did this. I brought Akutu up there, an' laid him upon one of de altars. Dat is where he held my hand, made me swear to... What?

After this quest

Taken from the storyline's own step order.

  • Denial DeniedZul'Aman · Level 80-90

    So, I broke de staff. And everybody died. Maybe dis is my mistake. Sometimes it's too hard to say we made a mistake. And den we made even more mistakes. We in this deep, now. While you were talkin' to the others, I tried to get through to Akutu that we're dead. But he's not listenin'.

The storyline at a glance

Healing the Spirit has 7 steps, from Loa Disturbance to The Medicine Loa's Shrine.

Maps its steps are placed on (steps per map): Zul'Aman (7).

Steps of this storyline count toward:

Other storylines on the Zul'Aman map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.