See the screenshot. These 4 small boxes have a slight glow, on the ground and on the tables OUTDOORS.
You do not need to go into any of the buildings to complete this quest.
Quest
Requisitions: Brightblooms
A World of Warcraft quest in City of Threads. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I found boxes here:
/way 58.13, 17.00
/way 58.86, 13.07
/way 63.19, 11.15
/way 62.97, 13.97
If you do not see these glowing, use your Toggle User Interface keybind. Made them pop right out for me, actually useful for a number of hidden clickables in the game as it will also add sparklies to the items as well while the UI is hidden.
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(81495))
Objectives
- Crystalline Brightbloom x 4
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the City of Threads map
- Don't Cry for Me, Azj-Kahet about 60 yards
- Klaskin's Great Escape about 80 yards
- Social Clues about 400 yards
- Espionage and Ventriloquism about 430 yards
- Marionette Mercy about 430 yards
- Rewriting the Rewritten about 480 yards
- Like a Spider on the Wall about 490 yards
- A Shot at the Top about 510 yards
- To Kill a Queen about 510 yards
- Our Chance to Strike about 510 yards
Quests whose map markers the client places closest to this one on City of Threads, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on City of Threads:
- The Burrows, Azj-Kahet
- Wildcamp Ul'ar, Azj-Kahet
- Weaver's Lair, Azj-Kahet
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 11 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 11 on Wowhead.
Storyline
The Severed Threads
Part 26 of 50.
Previous: Wet Work: Death of a Salesman · Next: Requisitions: Fangpetals
- 21Wild Reagents: Maddening Deep
- 22Sabotage: Transformatory Vessels
- 23Testing Formulae: Gelatinous Unguent
- 24Infiltration: Production Blocker
- 25Wet Work: Death of a Salesman
- 26Requisitions: Brightblooms
- 27Requisitions: Fangpetals
- 28Wild Reagents: Salien Gutters
- 29Wild Reagents: Twitching Gorge
- 30Information Control: Ascended Intrigue
- 31Wet Work: Step Into Their Parlor
- 32Testing Formulae: Roiling Elixir
Showing steps 21 to 32 of 50.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
After this quest
Taken from the storyline's own step order.
Other storylines on the City of Threads map
- News from Below
- Pawns and Puppetry
- To Kill a Queen
- Plans within Plans
- Grieve & Weave
- Pillar-nest of Horrors
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.