Possibly one of my most hated quests ever. Not because its hard or long - but because its one of the only quests in this expansion that DEMANDS you take it. If you go near the area? Its in your logs. There's no option to refuse which irritates me - its very... important... for an irrelevant side quest.
Quest
Shipwrecked Sailors
A World of Warcraft quest in Azsuna. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
There was a Horde player in the area as I was doing this quest.
I sat back, let them rescue the sailors, then killed them as they ran away.
I felt very conflicted.
In case you don't see it at the time the quest completes, this one completes by opening the quest log and clicking complete. No one to turn it in to.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42220))
Requirements
Read from the Blizzard quest API.
What to do
Description
<The gilblin and makrura of Mak'rana have captured the forsaken sailors from the nearby shipwreck.> <It looks like the sailors are being poisoned and worse. Best to put them out of their misery.>
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #630 64.5 58.6
Coordinates
- Objective area (centre of the marked area)Azsuna 60.8, 59.5
/way #630 60.8 59.5 - Objective areaAzsuna 61.1, 59.0
/way #630 61.1 59.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Azsuna map
- What's the Cache? about 270 yards
- The Pirate's Bay about 270 yards
- False Orders about 270 yards
- Fit For a Pirate about 270 yards
- Loot and Plunder! about 270 yards
- A Favor for Mr. Shackle about 270 yards
- Jabrul Needs You about 290 yards
- Assault on Azsuna about 320 yards
- Minion! Kill Them! about 370 yards
- Let's Make A Deal about 370 yards
Quests whose map markers the client places closest to this one on Azsuna, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s first objective area marker on Azsuna:
- Shackle's Den, Azsuna
- Wardens' Redoubt, Azsuna
- Isle of the Watchers
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 35 comments
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Reward details
Reputation: Court of Farondis +150
The ghostly Court of Farondis and its allies continue the fight against an onslaught of invaders on the cursed island of Azsuna.
Reputation group: Legion.
Other quests in Azsuna that reward Court of Farondis reputation: From Within (+150), They Came From the Sea (+150), Our Very Bones (+150), Dark Revelations (+250), Saving Stellagosa (+150), The Walk of Shame (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Mak'rana and the Fate of the Queen's Reprisal
Part 4 of 7.
Previous: Shipwrecked Sailors · Next: The Captain's Foot Locker
- 1Maritime Law
- 2Making the World Safe for Profit
- 3Shipwrecked Sailors
- 4Shipwrecked Sailors
- 5The Captain's Foot Locker
- 6Fate of the Queen's Reprisal
- 7Fate of the Queen's Reprisal
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Making the World Safe for Profit
Might I ask a small favor, my friend? These creatures in the tide pools to the east are starting to frighten me. Our efforts to trade with them have been rebuffed at every turn with aggression. This is not good; neither for running a business, nor for profit.
After this quest
Taken from the storyline's own step order.
- The Captain's Foot Locker
I don't care what you do, mate. But, if you get caught, you didn't see me. I wasn't here.
Other quests with this name
This one: Alliance only · Azsuna · Level 10-45.
The storyline at a glance
Mak'rana and the Fate of the Queen's Reprisal has 7 steps, from Maritime Law to Fate of the Queen's Reprisal.
Maps its steps are placed on (steps per map): Azsuna (5), Dalaran (2).
Steps of this storyline count toward:
Other storylines on the Azsuna map
- Defending Azurewing Repose
- Azsuna versus Azshara
- Legion Inscription
- Legion Enchanting
- Behind Legion Lines
- Balance of Power
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.