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Quest

Seek to Destroy

A World of Warcraft quest in Voidstorm. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 88-90
Quest ID90916

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(90916))

What to do

StorylineDance with the Devil, step 3 of 10
Rewards3g 35s, 1,600 XP

Description

It's no easy thing, intertwining Light and Void together. The result is unstable, so we must continue to temper it. We shall quench this blade in the blood of our enemies. Some domanaar attempt to reclaim and re-power Nexus-Point Xenas. That won't be good for your people. I'll assume you want to stop it. What is it you mortals say? Two birds, one stone?

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Voidstorm Quest turn-in 4 mapped points
Voidstorm map showing where to go for Seek to DestroyTurn-inObjective areaObjective areaObjective area

In-game waypoint: /way #2405 61.3 61.9

Coordinates

  • Turn-inVoidstorm 61.3, 61.9/way #2405 61.3 61.9
  • Objective areaVoidstorm 51.4, 72.9/way #2405 51.4 72.9
  • Objective areaVoidstorm 51.0, 67.9/way #2405 51.0 67.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Voidstorm map

Quests whose map markers the client places closest to this one on Voidstorm, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Voidstorm:

  • Howling Ridge, VoidstormAlliance and Horde · about 1,100 yards south-west
  • Locus Point, VoidstormAlliance and Horde · about 2,100 yards west
  • Masters' Perch, VoidstormAlliance and Horde · about 2,300 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 1,200 yards south-west
  • Objective areaabout 1,100 yards west
  • Objective areaabout 1,100 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money3 gold35 silver
Experience1,600 XP

Storyline

Dance with the Devil

Part 3 of 10.

Previous: Artifice of Aggression · Next: Harvester of Savagery

  1. 1A Born Killer
  2. 2Artifice of Aggression
  3. 3Seek to Destroy
  4. 4Harvester of Savagery
  5. 5The Unforgiven
  6. 6The Fiend That Failed
  7. 7Warmth for the Soul
  8. 8The Wicked End
  9. 9The Fallen Wake
  10. 10Shepherd of Fear

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Artifice of AggressionVoidstorm · Level 88-90

    While we domanaar are best known for leading armies and savoring battles, there is more to us. Many, like myself, enjoy using our mastery over the Void to shape it into the buildings and objects you see around you. How do you think Xal'atath learned to create that great tower of hers?

After this quest

Taken from the storyline's own step order.

  • Harvester of SavageryVoidstorm · Level 88-90

    The blade hungers! The blood of our enemies will help stabilize and hone our nascent weapon. You'll need to drench the blade inside some corpses. So, you'll need to make corpses. <Decimus's smile grows broader.> You're good at that, right?

The storyline at a glance

Dance with the Devil has 10 steps, from A Born Killer to Shepherd of Fear.

Maps its steps are placed on (steps per map): Voidstorm (10).

Steps of this storyline count toward:

Other storylines on the Voidstorm map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.