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Quest

Fortune and Glory

A World of Warcraft quest in Uldum. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
448060+17via Wowhead (opens the original comment in a new tab)

This quest makes no sense!

Harrison runs off. The guardian doesn't attack me and keeps the guards busy. There's no plot reason to kill it, in fact the exact opposite. We want it to kill the guards. That's a good thing, killing it is a bad thing. Why do I have to kill it before running up with Harrison? Why are the guards even shooting it? It was summoned by their boss. They should be shooting me... Makes no sense...

2
545583+15via Wowhead (opens the original comment in a new tab)

Seems to be buggy. The rifleman all started yelling, but the Obsidian Colossus never spawned. I abandoned the quest, now to wait for the event to reset...

EDIT: Only took about two minutes to reset. BUT make sure the giant stone Colossus statue is in the center of the square before you begin the quest.
I happened to start the quest right after someone else had finished it, and the Colossus didn't have time to respawn.

Read all 40 on Wowhead ↗

Quest facts

LevelLevel 30-35
ZoneUldum
Quest ID27748

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27748))

What to do

StorylineUldum, step 97 of 101

Description

We have to keep moving, {name}. It's just a matter of time before those troops get their act together. The coffer should be just beyond these ruins. Stay on your toes. Something tells me this isn't over yet...

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Uldum Quest turn-in 3 mapped points
Uldum map showing where to go for Fortune and GloryTurn-inObjective areaObjective area

In-game waypoint: /way #249 33.3 19.7

Coordinates

  • Turn-inUldum 33.3, 19.7/way #249 33.3 19.7
  • Objective areaUldum 35.2, 17.2/way #249 35.2 17.2
  • Objective areaUldum 36.1, 15.8/way #249 36.1 15.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Uldum map

Quests whose map markers the client places closest to this one on Uldum, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Uldum:

  • Oasis of Vir'sar, UldumAlliance and Horde · about 620 yards north-west
  • Ramkahen, UldumAlliance and Horde · about 1,500 yards east
  • Schnottz's Landing, UldumAlliance and Horde · about 2,000 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 150 yards north-east
  • Objective areaabout 240 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money27 gold48 silver
Experience6,000 XP

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Reward details

Pick one of these

TypePlate Chest
Item level36
BindingBinds when picked up
Armor27
Stats+8 Strength or Intellect, +12 Stamina, +7 Critical Strike, +9 Haste
Suited toHoly, Unholy, Protection, Retribution, Arms, Fury, Blood, Frost
Sells to vendors for50 gold30 silver
TypeBow Ranged
Item level36
BindingBinds when picked up
Weapon15 - 21 damage, speed 3.0
Stats+8 Agility, +12 Stamina, +7 Haste, +8 Critical Strike
Suited toBeast Mastery, Marksmanship
Sells to vendors for90 gold46 silver
TypeWand Ranged
Item level36
BindingBinds when picked up
Weapon3 - 6 damage, speed 2.0
Stats+4 Intellect, +6 Stamina, +3 Critical Strike, +4 Mastery
Suited toFrost, Fire, Arcane, Destruction, Affliction, Discipline, Holy, Shadow, Demonology
Sells to vendors for90 gold14 silver

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Uldum

Part 97 of 101.

Previous: See You on the Other Side! · Next: Harrison Jones and the Temple of Uldum

  1. 90Shroud of the Makers
  2. 91Schnottz So Fast
  3. 92Bad Datas
  4. 93I'll Do It By Hand
  5. 94Sullah's Gift
  6. 95Fire From the Sky
  7. 96See You on the Other Side!
  8. 97Fortune and Glory
  9. 98Harrison Jones and the Temple of Uldum
  10. 99Put That Baby in the Cradle!
  11. 100Three if by Air
  12. 101The Coffer of Promise

Showing steps 90 to 101 of 101.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • See You on the Other Side!Uldum · Level 30-35

    Alright, <name>. We've bought ourselves a little breathing room, but there's no time to lose. Follow me!

After this quest

Taken from the storyline's own step order.

  • Harrison Jones and the Temple of UldumUldum · Level 30-35

    After all we've been through, it looks like everything's actually coming together! We're just steps away from the coffer... I've researched the codes to reveal it... Schnottz thinks we're dead.... You know, we might just pull this off after all!

The storyline at a glance

Uldum has 101 steps, from Easy Money to The Coffer of Promise.

Maps its steps are placed on (steps per map): Uldum (101).

Steps of this storyline count toward:

Other storylines on the Uldum map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.