The clan you choose will determine what banner you wear when using the toy you will later be rewarded with: Clan Banner. (However, you can later change your banner if you want. To do so, visit Envoy Korg at Razor Hill Barracks after the event buff is gone.)
Quest
The Blessing of the Clan
A World of Warcraft quest in Durotar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
During this quest if you talk to Lantressor outside the barracks you can ask him to join the burning blade clan.
So, for the record, yes you can ASK him to join the Burning Blade, but you don't get to.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(72467))
Requirements
Read from the Blizzard quest API.
Description
To earn the blessing of the clan, a young orc must learn that the clan is only as strong as its members. Prove your strength, and worth, to the living orcs. Since you were not born into a clan, you must first choose a clan to champion, and be accepted by the clan's chieftain. The chieftains have gathered in the barracks. Join a clan, and complete the task given to you.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1 52.2 43.0
Coordinates
- Turn-inDurotar 52.2, 43.0
/way #1 52.2 43.0 - Objective area (centre of the marked area)Durotar 54.4, 42.2
/way #1 54.4 42.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Durotar map
- The Burning Blade same spot
- Riding On about 20 yards
- From Bad to Worse about 20 yards
- Storming the Beaches about 20 yards
- Loss Reduction about 20 yards
- Exploiting the Situation about 50 yards
- Shipwreck Searching about 50 yards
- The Eve of Battle about 100 yards
- Not My Warchief about 100 yards
- Desecrate this Fire! about 150 yards
Quests whose map markers the client places closest to this one on Durotar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Durotar:
- Razor Hill, Durotar
- Sen'jin Village, Durotar
- Ratchet, Northern Barrens
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 7 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Orc Heritage Armor
Part 5 of 14.
Previous: The Spirit of Thunder Ridge · Next: Tracking a Killer
- 1A People in Need of Healing
- 2The Kosh'harg
- 3The Blessing of the Land
- 4The Spirit of Thunder Ridge
- 5The Blessing of the Clan
- 6Tracking a Killer
- 7The Long Knives
- 8Cornering Gor'krosh
- 9The Blessing of the Ancestors
- 10An Important Heirloom
- 11Orcish Groceries
- 12A Worthy Offering
- 13Honor and Glory
- 14Aka'magosh
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Spirit of Thunder Ridge
Life can only thrive when a delicate balance is maintained. The arrival of your people and the humans was but the first link in the chain that led to desolation. You yourself are not to blame, but you can be the force that restores what once was.
After this quest
Taken from the storyline's own step order.
- Tracking a Killer
Gor'krosh, the Long Knives, has been terrorizing the Valley of Trials for weeks. Orcs have been going missing, and many of our young trainees have been injured.
The storyline at a glance
Orc Heritage Armor has 14 steps, from A People in Need of Healing to Aka'magosh.
Maps its steps are placed on (steps per map): Durotar (11), Valley of Trials (2), Orgrimmar (1).
Other storylines on the Durotar map
- Durotar
- Breaking the Cycle
- The Dragonscale Expedition
- Dragon Isles City Intro Quests
- Greymane's Gambit
- To Argus!
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.