I strongly recommend throwing caution to the wind and having all 3 companions going full dps during the final phase against the water boss, rather than having them focus on staying alive. That's your job, after all.
After numerous failed attempts to do this the "right" way, I found that they simply struggled to contain adds. Once I switched to having them be aggressive, it was a breeze.
Or, if you will, a mist.
Quest
The Emperor's Gift
A World of Warcraft quest in The Wandering Isle. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
What this quest asks of you in mistweaver spec:
1. Basically try to heal the worst pug ever
2. Heal them as they stand in void zones
3. Heal them as they have lousy dps
4. Heal them as they have no defensive cooldowns
5. Heal them as they fail to keep an excessive amount of adds from swarming youDon't bother. Switch to your dps spec
Strange as it may sound I completely ignored everything to succeed. Went windwalker and told everyone to go all out. Used touch of death and touch of karma with an ox statue out for the little slimes. Spammed normal dps rotation only used one healing elixir, no pots. Whole fight was over in less than a minute. Lvl 102, ilvl 716 and only 3 artifact traits bought (up to rising winds). If the fight is giving you some trouble give this a shot, especially if you are like me and not a monk healer by trade.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(41003))
Requirements
Read from the Blizzard quest API.
What to do
Description
Ah, Sheilun, the legendary staff wielded by our last emperor. If the Legion were to acquire this weapon, they could unleash untold horrors across the whole of the continent. They must be stopped! If you want to get to the Terrace as fast as possible, you should hitch a ride directly to the mainland. Tak-Tak, a hozen kite-master, is skulking around west of the temple. Speak to him without delay.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #709 51.4 48.4
Coordinates
- Turn-inThe Wandering Isle 51.4, 48.4
/way #709 51.4 48.4 - Objective areaThe Wandering Isle 47.1, 47.7
/way #709 47.1 47.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Wandering Isle map
- Impending Danger same spot
- The Dawning Light same spot
- Prepare To Strike same spot
- Halls of Valor: Odyn's Cauldron same spot
- A Peaceful World same spot
- Rebuilding the Order same spot
- Brick By Brick same spot
- Report from Tian Monastery same spot
- Freya's Spring same spot
- Amaranthine Hops same spot
Quests whose map markers the client places closest to this one on The Wandering Isle, nearest first. Distances are straight lines between the markers.
Getting there
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 38 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 38 on Wowhead.
Storyline
Staff of the Mists
Part 1 of 1.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from a quest that requires this one.
- A Matter of Planning
Your weapon is stronger than ever, now is the perfect time to put it to use and take our fight to the Legion. Master Hsu has set up a command table by the training grounds, and has collected reports from our friends and allies around all of Azeroth.
The storyline at a glance
Staff of the Mists has 1 step, from The Emperor's Gift to The Emperor's Gift.
Maps its steps are placed on (steps per map): The Wandering Isle (1).
Other storylines on The Wandering Isle map
- The Broken Temple
- Journey of the Grandmaster II
- Journey of the Grandmaster III
- Journey of the Grandmaster IV
- Journey of the Grandmaster I
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.