The cauldron is in the room with all the long tables. The Heart of Revelry. It's on the side toward the portal to Fenryr.
Quest
Halls of Valor: Odyn's Cauldron
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
It's going to sound obvious for a lot of people since it's the same for any dungeon quest that ask you to pick-up an item, but this quest cannot be completed in mythic+.
You have to join a group to [zone=7672]. Normal, heroic or mythic are all okay. [item=134005] located in the room where long tables are, right wing.
Dont leave as you got [item=134005], keep in mind that you also have to defeat [npc=95676] - the last boss too, so you have to do a full run.Halls of Valor: Odyn's Cauldron — www.youtube.com/watch?v=BfwgK8_ehtY
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(41059))
Requirements
Read from the Blizzard quest API.
Description
Your actions in Stormheim were courageous. I thank you for avenging me, and for helping my apprentice, Aegira. I can think of none better to inherit my knowledge. With you, I will share the secret to my Storm Brew. The true strength of the brew comes from Odyn's Cauldron, which can be found in the great hall just ahead. You have my blessing to borrow it. Good luck in your journey ahead, {name}.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #709 51.4 48.4
Objective areaIn-game waypoint: /way #634 72.7 70.5
Coordinates
- Turn-inThe Wandering Isle 51.4, 48.4
/way #709 51.4 48.4 - Objective areaStormheim 72.7, 70.5
/way #634 72.7 70.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Wandering Isle map
- The Dawning Light same spot
- Prepare To Strike same spot
- The Emperor's Gift same spot
- Rebuilding the Order same spot
- Brick By Brick same spot
- Report from Tian Monastery same spot
- Growing Power same spot
- Tech It Up A Notch same spot
- The Trial at the Temple same spot
- Spiced Rib Roast same spot
Quests whose map markers the client places closest to this one on The Wandering Isle, nearest first. Distances are straight lines between the markers.
Getting there
Inside the dungeon: Halls of Valor
In the clouds high above Stormheim, the titanic keeper Odyn has called the greatest vrykul warriors of Azeroth to be his Valarjar. Amidst feasting halls and hunting grounds, these ascended vrykul test themselves and prepare for the great war that is to come.
Bosses in the Adventure Guide, in order: Hymdall, Hyrja, Fenryr, God-King Skovald, Odyn.
Entrance: Stormheim at 72.7, 70.4.
Instance text, bosses and entrances are the client’s Adventure Guide data.
Community notes from Wowhead · 9 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 9 on Wowhead.
Storyline
Journey of the Grandmaster III
Part 8 of 11.
Previous: Halls of Valor: The Brewmaster · Next: Impending Danger
- 1The Mead Master
- 2Stolen Knowledge
- 3Freya's Spring
- 4A Peaceful World
- 5Amaranthine Hops
- 6Making A Trade
- 7Halls of Valor: The Brewmaster
- 8Halls of Valor: Odyn's Cauldron
- 9Impending Danger
- 10Storm Brew
- 11Champion: Aegira
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Halls of Valor: The Brewmaster
I've made a new breakthrough with Melba's Storm Brew recipe. We need the use of a special cauldron, one owned by Odyn himself. This cauldron is located in none other than the Halls of Valor. There is only one way to enter this exalted place, and that is through the storm god's favor.
After this quest
Taken from the storyline's own step order.
- Impending Danger
Our scouts have sighted a fel command ship looming on the horizon, Grandmaster. It appears to be headed on a collision course with the Wandering Isle. We should prepare our troops for the worst case situation - an all out attack.
The storyline at a glance
Journey of the Grandmaster III has 11 steps, from The Mead Master to Champion: Aegira.
Maps its steps are placed on (steps per map): The Wandering Isle (7), Stormheim (2), Val'sharah (1), Halls of Valor (1).
Steps of this storyline count toward:
Other storylines on The Wandering Isle map
- The Broken Temple
- Journey of the Grandmaster II
- Journey of the Grandmaster IV
- Journey of the Grandmaster I
- Class Mount: Monk
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.