Master Hsu is located at /way 52.8 59.8
Quest
A Matter of Planning
A World of Warcraft quest in The Wandering Isle. Facts and objectives from the current retail game data.
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Video Guide: https://www.youtube.com/watch?v=T6QqMTQex1U
1. A Matter of Planning
• Accept the quest, A Matter of Planning, from [npc=100438] at coords 51.4, 48.6 ([zone=7903] in [zone=7902]).
• Exit the building, and travel southeast to coords 52.8, 59.8.
• Turn in the quest to [npc=99179].
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40793))
Requirements
Read from the Blizzard quest API.
Description
Your weapon is stronger than ever, now is the perfect time to put it to use and take our fight to the Legion. Master Hsu has set up a command table by the training grounds, and has collected reports from our friends and allies around all of Azeroth. When you are ready, Grandmaster, he should have an update prepared for you.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #709 52.8 59.8
Coordinates
- Turn-inThe Wandering Isle 52.8, 59.8
/way #709 52.8 59.8 - Objective areaThe Wandering Isle 51.4, 48.4
/way #709 51.4 48.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Wandering Isle map
- Tracking the Tideskorn about 40 yards
- Further Training about 40 yards
- The Way of the Tiger about 60 yards
- Not Felling Well about 70 yards
- Hope For a Cure about 70 yards
- Champion: Aegira about 80 yards
- The Legend of the Sands about 100 yards
- Into The Heavens about 100 yards
- Appropriations about 110 yards
- An Ample Stockpile about 110 yards
Quests whose map markers the client places closest to this one on The Wandering Isle, nearest first. Distances are straight lines between the markers.
Getting there
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
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Storyline
The Broken Temple
Part 4 of 13.
Previous: Prepare To Strike · Next: The Fight Begins
- 1Before the Storm
- 2The Dawning Light
- 3Prepare To Strike
- 4A Matter of Planning
- 5The Fight Begins
- 6Growing Power
- 7Rise, Champions
- 8Champion: Chen Stormstout
- 9Champion: Li Li Stormstout
- 10Tianji of the Ox
- 11Building Our Troops
- 12Scrolls of Knowledge
- 13Tech It Up A Notch
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Prepare To Strike
The Burning Legion took us by surprise at the Peak of Serenity. We will not allow them to do so again! We have trained hard, but we need weapons capable of destroying this great evil if we are to have any chance of success.
After this quest
Taken from the storyline's own step order.
- The Fight Begins
The Burning Legion has left a trail of ruin all across the face of Azeroth. We must strike at their bases within the Broken Isles if we are to have any hope of ending this war. I've put together a map of the isles and a list of tasks that we will need to have done there.
The storyline at a glance
The Broken Temple has 13 steps, from Before the Storm to Tech It Up A Notch.
Maps its steps are placed on (steps per map): The Wandering Isle (11), Eastern Plaguelands (2).
Other storylines on The Wandering Isle map
- Journey of the Grandmaster II
- Journey of the Grandmaster III
- Journey of the Grandmaster IV
- Journey of the Grandmaster I
- Class Mount: Monk
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.