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Quest

A Matter of Planning

A World of Warcraft quest in The Wandering Isle. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-45
CategoryMonk Campaign
Quest ID40793

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40793))

Requirements

Read from the Blizzard quest API.

Description

Your weapon is stronger than ever, now is the perfect time to put it to use and take our fight to the Legion. Master Hsu has set up a command table by the training grounds, and has collected reports from our friends and allies around all of Azeroth. When you are ready, Grandmaster, he should have an update prepared for you.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Wandering Isle Quest turn-in 2 mapped points
The Wandering Isle map showing where to go for A Matter of PlanningTurn-inObjective area

In-game waypoint: /way #709 52.8 59.8

Coordinates

  • Turn-inThe Wandering Isle 52.8, 59.8/way #709 52.8 59.8
  • Objective areaThe Wandering Isle 51.4, 48.4/way #709 51.4 48.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Wandering Isle map

Quests whose map markers the client places closest to this one on The Wandering Isle, nearest first. Distances are straight lines between the markers.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 200 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold2 silver
Experience775 XP

Storyline

The Broken Temple

Part 4 of 13.

Previous: Prepare To Strike · Next: The Fight Begins

  1. 1Before the Storm
  2. 2The Dawning Light
  3. 3Prepare To Strike
  4. 4A Matter of Planning
  5. 5The Fight Begins
  6. 6Growing Power
  7. 7Rise, Champions
  8. 8Champion: Chen Stormstout
  9. 9Champion: Li Li Stormstout
  10. 10Tianji of the Ox
  11. 11Building Our Troops
  12. 12Scrolls of Knowledge
  13. 13Tech It Up A Notch

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Prepare To StrikeLevel 10-45

    The Burning Legion took us by surprise at the Peak of Serenity. We will not allow them to do so again! We have trained hard, but we need weapons capable of destroying this great evil if we are to have any chance of success.

After this quest

Taken from the storyline's own step order.

  • The Fight BeginsLevel 10-45

    The Burning Legion has left a trail of ruin all across the face of Azeroth. We must strike at their bases within the Broken Isles if we are to have any hope of ending this war. I've put together a map of the isles and a list of tasks that we will need to have done there.

The storyline at a glance

The Broken Temple has 13 steps, from Before the Storm to Tech It Up A Notch.

Maps its steps are placed on (steps per map): The Wandering Isle (11), Eastern Plaguelands (2).

Other storylines on The Wandering Isle map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.