Prepare To Strike is a part of the [class=10] Class Hall campaign
Prepare To Strike quest video: https://www.youtube.com/watch?v=4L7v4NmPEt8And here is related quests:
QuestNoteVideoBefore the Stormhttps://youtu.be/f2nElrdSzqQAll artifacts quests here in one place : A Glorious Campaign
Quest
Prepare To Strike
A World of Warcraft quest in The Wandering Isle. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If you accept the quest and the screen pops up for you to make the choice, but you switch to view your specialization tab
to make sure you make the correct decision, you might run into the same problem I did. The quest giver would no longer
let me make a choice and I was stuck. Logging off and back on did not help. Abandoning the quest and taking it again solved
the problem.
Has anyone experienced not being able to progress through this? "Prepare to Strike" comes back as true when the string above is entered. Came straight to the Temple of the Five Dawns after completing the intro quest and progressing through "Before the Storm" & "The Dawning Light", up to this point; however, no artifact weapon is given and cannot move forward to the Legend of the Sands quest in order to progress and unlock the scouting map, mission table for followers etc. What is strange is that the quest "A Gift from the Six" was available despite not having any artifact weapon at all. May be worth mentioning this is a boosted toon. A ticket has been submitted as we have searched for hours for possible answers or solutions and have continue to come up empty handed. Addons have all been disabled, all other quests have been abandoned.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40636))
Requirements
Read from the Blizzard quest API.
Description
The Burning Legion took us by surprise at the Peak of Serenity. We will not allow them to do so again! We have trained hard, but we need weapons capable of destroying this great evil if we are to have any chance of success. Our scrolls speak of several weapons that should prove suitable, but we are unable to decide which one to pursue first. The choice, Grand Master, is yours.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #709 51.4 48.4
Coordinates
- Turn-inThe Wandering Isle 51.4, 48.4
/way #709 51.4 48.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Wandering Isle map
- Impending Danger same spot
- The Emperor's Gift same spot
- Halls of Valor: Odyn's Cauldron same spot
- A Peaceful World same spot
- Rebuilding the Order same spot
- Brick By Brick same spot
- Report from Tian Monastery same spot
- Freya's Spring same spot
- Amaranthine Hops same spot
- The Trial at the Temple same spot
Quests whose map markers the client places closest to this one on The Wandering Isle, nearest first. Distances are straight lines between the markers.
Community notes from Wowhead · 4 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 4 on Wowhead.
Storyline
The Broken Temple
Part 3 of 13.
Previous: The Dawning Light · Next: A Matter of Planning
- 1Before the Storm
- 2The Dawning Light
- 3Prepare To Strike
- 4A Matter of Planning
- 5The Fight Begins
- 6Growing Power
- 7Rise, Champions
- 8Champion: Chen Stormstout
- 9Champion: Li Li Stormstout
- 10Tianji of the Ox
- 11Building Our Troops
- 12Scrolls of Knowledge
- 13Tech It Up A Notch
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Dawning Light
It was a miracle that you were able to survive, <name>. It is with great sorrow that I have to say that Grand Master Hight was not so lucky. His spirit now rests with the ancestors. Now we must look to a new leader for our order, our broken temple.
After this quest
Taken from the storyline's own step order.
- A Matter of Planning
Your weapon is stronger than ever, now is the perfect time to put it to use and take our fight to the Legion. Master Hsu has set up a command table by the training grounds, and has collected reports from our friends and allies around all of Azeroth.
The storyline at a glance
The Broken Temple has 13 steps, from Before the Storm to Tech It Up A Notch.
Maps its steps are placed on (steps per map): The Wandering Isle (11), Eastern Plaguelands (2).
Other storylines on The Wandering Isle map
- Journey of the Grandmaster II
- Journey of the Grandmaster III
- Journey of the Grandmaster IV
- Journey of the Grandmaster I
- Class Mount: Monk
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.