If you abandoned or forgot to start the quest, you can get it back while in Stormheim near Halls of valor @ coordinates 64.60
The quest ist given by the NPC [npc=105057] that will spawn and follow you while in the subzone near Halls of valor and the quest is shown as an orange exclamation mark on the map.
Quest
Brick By Brick
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
This quest also rewards you with:
[item=139738]
[item=139506]and makes the following quests available for your next three followers.
[quest=41736]
Champion: Sylara Steelsong
[quest=41737]Accepting these new followers unlocks the next quest in your Monk campaign:
The Mead Master
Just in case you finished Brick by Brick but can't find followers quest just look to the left of doorway when leaving the building where you just turned in Brick by Brick. I walked past them 1/2 a dozen times before I noticed them there.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(41854))
Requirements
Read from the Blizzard quest API.
What to do
Description
Da monks be free, and we put a thorn in dat eredar lady's side. I'm back wit my friends, and lookin' forward to sleepin' in a bed tonight. Let's go back ta da Wanderin' Isle. I've never been so excited ta see a turtle in my life.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #709 51.4 48.4
Objective areaIn-game waypoint: /way #634 62.9 59.5
Coordinates
- Turn-inThe Wandering Isle 51.4, 48.4
/way #709 51.4 48.4 - Objective areaStormheim 62.9, 59.5
/way #634 62.9 59.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Wandering Isle map
- Impending Danger same spot
- The Dawning Light same spot
- Prepare To Strike same spot
- The Emperor's Gift same spot
- Halls of Valor: Odyn's Cauldron same spot
- A Peaceful World same spot
- Rebuilding the Order same spot
- Report from Tian Monastery same spot
- Freya's Spring same spot
- Amaranthine Hops same spot
Quests whose map markers the client places closest to this one on The Wandering Isle, nearest first. Distances are straight lines between the markers.
Community notes from Wowhead · 8 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 8 on Wowhead.
Other quests on the Wandering Isle map
Reward details
Items you receive
Currency: Order Resources x 1,500
Used to recruit troops, run missions, and research upgrades for your order hall.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Journey of the Grandmaster II
Part 13 of 16.
Previous: Zero to Hiro · Next: Champion: Angus Ironfist
- 5Highmountain Salmon
- 6Spiced Rib Roast
- 7Silkweave Bandages
- 8The Iron Fist
- 9The Master of Swords
- 10Quelling the Tide
- 11No Monk Left Behind
- 12Zero to Hiro
- 13Brick By Brick
- 14Champion: Angus Ironfist
- 15Champion: Sylara Steelsong
- 16Champion: Hiro
Showing steps 5 to 16 of 16.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Zero to Hiro
I have a favor to ask of you, <name>. My good friend Hiro is still somewhere inside the main camp. Only problem is, the Gates of Valor are swarming with the biggest, baddest, nastiest Legion creatures I've ever seen. If we walk in there, we'll just get slaughtered.
After this quest
Taken from the storyline's own step order.
Also counted by A Classy Outfit
Its criteria name 24 quests; others include:
- The Imposter
- Storm Brew
- Borrowed Time
- Selecting a Sixth
- Allegiance of Flame
- A Promise of Earth
- A New Beginning
- The Demi-God's Return
The storyline at a glance
Journey of the Grandmaster II has 16 steps, from Appropriations to Champion: Hiro.
Maps its steps are placed on (steps per map): The Wandering Isle (11), Stormheim (5).
Other storylines on The Wandering Isle map
- The Broken Temple
- Journey of the Grandmaster III
- Journey of the Grandmaster IV
- Journey of the Grandmaster I
- Class Mount: Monk
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- A Classy Outfit: its criteria name 24 quests, this one included.