Skip to content

Quest

Impending Danger

A World of Warcraft quest in The Wandering Isle. Facts and objectives from the current retail game data.

Advertisement
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
Karma99+10via Wowhead (opens the original comment in a new tab)

Seems that this quest has been renamed or repurposed. As of 7.2 it's now a Monk order hall campaign quest, 2nd in line of

1.Halls of Valor: The Brewmaster
2.Impending Danger
3.Halls of Valor: Odyn's Cauldron
4.Storm Brew

Which tbh is a bit of a gip from Blizzard, they send us to Halls, then out for a champion quest, then back in again.
Talk about trying to get the maximum use out of content..

Read all 13 on Wowhead ↗

Quest facts

LevelLevel 45
CategoryMonk Campaign
Quest ID32442

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(32442))

Requirements

ClassMonk

Read from the Blizzard quest API.

Description

Our scouts have sighted a fel command ship looming on the horizon, Grandmaster. It appears to be headed on a collision course with the Wandering Isle. We should prepare our troops for the worst case situation - an all out attack. In the meantime, let us send our champions ahead to try and divert the Legion ship's attention.

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Wandering Isle Quest turn-in 2 mapped points
The Wandering Isle map showing where to go for Impending DangerTurn-inObjective area

In-game waypoint: /way #709 51.4 48.4

Coordinates

  • Turn-inThe Wandering Isle 51.4, 48.4/way #709 51.4 48.4
  • Objective areaThe Wandering Isle 52.9, 60.3/way #709 52.9 60.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Wandering Isle map

Quests whose map markers the client places closest to this one on The Wandering Isle, nearest first. Distances are straight lines between the markers.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 220 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money20 gold22 silver
Experience6,150 XP

Storyline

Journey of the Grandmaster III

Part 9 of 11.

Previous: Halls of Valor: Odyn's Cauldron · Next: Storm Brew

  1. 1The Mead Master
  2. 2Stolen Knowledge
  3. 3Freya's Spring
  4. 4A Peaceful World
  5. 5Amaranthine Hops
  6. 6Making A Trade
  7. 7Halls of Valor: The Brewmaster
  8. 8Halls of Valor: Odyn's Cauldron
  9. 9Impending Danger
  10. 10Storm Brew
  11. 11Champion: Aegira

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Halls of Valor: Odyn's CauldronLevel 45

    Your actions in Stormheim were courageous. I thank you for avenging me, and for helping my apprentice, Aegira. I can think of none better to inherit my knowledge. With you, I will share the secret to my Storm Brew.

After this quest

Taken from the storyline's own step order.

  • Storm BrewLevel 45

    Grandmaster, the Legion is attacking the Wandering Isle! We sent defenders up to the Ridge of Laughing Winds, but they can't hold for long. Our only chance is to finish making the Storm Brew. Chen and Aegira have already gone up to the Chamber of Whispers, but they are under heavy attack as well.

The storyline at a glance

Journey of the Grandmaster III has 11 steps, from The Mead Master to Champion: Aegira.

Maps its steps are placed on (steps per map): The Wandering Isle (7), Stormheim (2), Val'sharah (1), Halls of Valor (1).

Steps of this storyline count toward:

Other storylines on The Wandering Isle map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.